1 quadrant = 1 quadrant. Or what is the question?
it lies in the 2nd and 4th quadrants
2nd and 3rd quadrant
The 2nd quadrant and 4th quadrant would be where a point would lie if it's abscissa and ordinate are numerically equal but of opposite signs.
I can make maximum of 7 sections ( in addition to 4,5, and 6). To do that, make a plus "+" sigh dividing circle into 4 parts. Now play with 3rd line to make it cut through three quadrants making an additional 3 sections. Hint: start third line passing 0,0 and dividing two opposite quadrants. Keep this line moving into one of the quadrants that hasn't been touched. Once you start sliding down (or up or sideways) on to the quadrant (that wasn't divided) you see a total of 7 sections!
8
To play the game, the floor had to be divided into four quadrants.
The tendons of the pelvis are divided into four quadrants. The anterior quadrant are the hip flexors, the lateral quadrant is the abductors and medial rotators, the medial quadrants is in charge of adduction and the posterior quadrant are the extensors and external rotators.
4 quadrant
Quadrant I ( + , + ) Quadrant II ( - , + ) Quadrant III ( - , - ) Quadrant IV ( + , - )
Roman numbers are used in naming the quadrants as it will be easy to distinguish between the various quadrants as all the other dimensions in that quadrant are in numeric form .So,to avoid any error or redundancy .There are 4 quadrants : quadrant I,quadrant II,quadrant III and quadrant IV.
There are 4 quadrants on a coordinate plain (grid). The top right is quadrant 1, top left is quadrant 2, bottom left is quadrant 3, and bottom right is quadrant 4.
Right and left upper quadrant and right and left lower quadrant
Quadrants I and III. In Quadrant I, the values are both positive. In Quadrant III, the values are both negative.
The coordinate or Cartesian plane is divided into four quadrants by the axes. The axes, themselves, do not belong to any quadrant. Assuming the normal x and y-axes, Quadrant I : x > 0, y > 0 Quadrant II : X < 0, y > 0 Quadrant III : X < 0, y < 0 Quadrant IV: X > 0, y < 0 That's it. No special sides, nothing to solve.
Four quadrants. Patient's left upper quadrant, right upper quadrant, left lower, and right lower.
In order for there to be equilibrium, or balance, within quadrants, pulleys must be on opposite sides of the quadrant. If there are four pulleys in the same quadrant, there can be no equilibrium, nor can there be equilibrium if four pulleys are in adjacent quadrants.
Quadrant means,something