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That depends on how you're doing it. You could do it in a few seconds with a fire hose. If you're using a number 0 artist's brush, it will take rather longer.
The bottom, the top, and two of the sides are each 50 cm2 . The remaining two sides are each 25 cm2 . All together, it takes 250 cm2 of cardboard or wood panel to make the box, and if you paint the entire inside and outside, you have to paint 500 cm2 .
always mix your paint to the manufactures specs
First you need to know the area that you want to paint, and then you needto know how much area each gallon of paint will cover.Figuring the area:-- Measure the Length, Width, and Height of your bedroom.-- The area of two of the walls is (Length x Height) each.-- The area of the other two walls is (Width x Height) each.-- If you also want to paint the ceiling, include the area of the ceiling: (Length x Width).-- Add up the areas of all the things you want to paint. Call it ' A '.Figuring the number of gallons of paint:-- Go to the place where you can shop for paint.Find the color and type of paint you want to use.-- Look on the can, or ask, and find out the area that 1 gallon covers. Call it ' G '.-- Divide ' A ' by ' G '. The answer is the number of gallons you need for the job.This number includes all of the area inside the whole room, as if the room hadno doors or windows ... places you're not going to paint. So it winds up givingyou a little bit of extra paint, which you probably want anyway, in case you spillsome or glop it on too thick in a few places.
For a flat shape, the 'perimeter' is the length of the piece of string you'd need to wrap around it exactly one time, and the 'area' is the whole place inside it, that you'd cover with paint or grass.
its where a defensive player is in the paint for 3 seconds without guarding an offensive player. It also can refer to a violation when an offensive player is in the paint for 3 seconds straight without leaving that area.
When a defensive player is in the paint for 3 seconds without an offensive player around him.
An NBA player on the offensive team can stand in the paint for a maximum of three seconds, otherwise the ball is turned over to the opposing team. An NBA player on the defensive team also cannot stay in the paint for more than three seconds, unless he's guarding his opponent.
== == If an offensive team player stayed in the key-hole (painted area) for more than 3 seconds its called a 3 seconds violation. Ball awarded to the opposing team! In the NBA, there is also a defensive three second call. If a defensive player is in the painted area for three seconds while not guarding an offensive player, the officials can call a defensive three second violation. This rule was put in to keep teams who play the zone defense from placing a player in the lane solely for rebounding or keeping an offensive player from driving the lane.
it is also called an offensive foul. when the offensive player commits foul to the defensive player while in the act of shooting or penetrating the paint.
3 seconds
A lane violation is when a player tries to get a rebound before the ball gets to touch the rim during a free throw (high school rules). A key violation or "3 in the key" is when a player (offensive player or defensive player) is under the basket (known as the "paint") for more than 3 seconds.
If you're referring to the "lane" or the "paint" it is the rectangle formed from the free-throw line, and perpendicular lines that extend from the ends of the free throw line to the endline. The official rule is that an offensive player cannot have any part of his body inside this "lane" for more than three seconds, otherwise a three-second violation is called. Also, when an offensive player is shooting a free-throw, no players can enter the lane until the ball hits the rim (High School rules).
This call is only made in the NBA == == Defensive 3-Second Rule - Any defensive player, who is positioned in the free throw lane or the area extending 4 feet past the lane's end line must be actively guarding an opponent within three seconds. Actively guarding means being within arms length of an offensive player and in a guarding position. The defensive three-second count is suspended when: (1) a player is in the act of shooting, (2) there is a loss of team control, (3) the defender is actively guarding an opponent, (4) the defender completely clears the 16-foot lane or (5) it is imminent the defender will become legal. Infraction of this rule results in a technical foul.
You do NOT paint inside a microwave !
The "3-second call" is when a player (offensive or defensive) stands under the goal or in "the paint" for three seconds, which is a technical foul. If you're on offense, the other team gets the ball. If you're on defense the other team gets a free throw for one point.
The duration of Let's Paint TV is 3600.0 seconds.