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It was invented by Rene Descartes.
It is the Cartesian equation of an ellipse.
Coordinates: (-1, 4) (3, 7) (5, 2) (-1, 4) When plotted on the Cartesian plane its diagonals of 2 times square root of 10 and 8 times square root of 10 will intersect each other at right angles. Area of the quadrilateral: 0.5 times the product of its diagonals = 80 square units
multiply width times length
Its diagonals intersect each other at right angles when plotted on the Cartesian plane Its diagonal lengths are 2 times square root of 10 and 8 times square root of 10 Its area is 0.5 times product of its diagonals equals 80 square units
x=0 y=0 2 is the y axis and 3 is the x you go up three over to the right 1. so then the coordinates would be (0,2) and (1,5) ;P
They are the projections, onto the x and y [Cartesian] axes, of a point whose polar coordinates are (R, theta). It's a common Trig way to express a point when a radius is rotated around a given angle. For example, where exactly would the edge of a two foot gate lie if the gate opened 30 degrees? R is two feet. Two times cosine 30 is the x coordinate and two times sine 30 is the y coordinate.
Since 2*2=4 in Euclidean and Cartesian geometry, there must be a trick. The easiest answer would be 11 (base 3) ■
It works out as: 2 times the square root of 5
Given a point, let's say (1,4) that you want to plot on the cartesian plane, find 1 on the x axis and 4 on the y axis. Now, draw lines up from the 1 and across from the 4. The place these two lines meet is the point (1,4). After you do it a few times, you will draw the lines in your head and not on paper.
Formula of a circle in a Cartesian plane: (x-h)^2+ (y-k)^2 = r^2 where the center is at (h,k) and the radius is r.
It depends on the shape you are attempting to compute the volume of. If you are attempting to compute the volume of a box (eight sides, each perpendicular), then it is simply length times width times height.