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A game need not have a length or width. For example, "it" or "tag" is a game but if played in an open space (not a confined playground) there is no way to define its length or width.

Q: How do can you tell the length and width of a game?

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All we can tell from the information you have given is that the length plus the width is 8.8...

You can't. If I tell you the width, the length can still be anything at all.

You can't tell the length and width from the perimeter. There are an infinite number of of possibilities. The only thing you can tell for sure is that the length and width add up to 51 (assuming you are asking about a rectangle, other shapes could have much different lengths and widths). A circle with a perimeter of 102 has a length and a width of approximately, 32.268.

Width should always be first.

perimeter = length + length + width + width = 2*length + 2*width = 36 length = 5*width 2*(5*width) + 2*width = 36 12*width = 36 width = 3 length = 15

Related questions

All we can tell from the information you have given is that the length plus the width is 8.8...

You can't. If I tell you the width, the length can still be anything at all.

length times width

You can't tell the length and width from the perimeter. There are an infinite number of of possibilities. The only thing you can tell for sure is that the length and width add up to 51 (assuming you are asking about a rectangle, other shapes could have much different lengths and widths). A circle with a perimeter of 102 has a length and a width of approximately, 32.268.

Width should always be first.

There's no way to tell with the given information.

perimeter = length + length + width + width = 2*length + 2*width = 36 length = 5*width 2*(5*width) + 2*width = 36 12*width = 36 width = 3 length = 15

Area = length x width Length = area/width

Length and width

Length / Width

If Length * Width = Area, then Area ÷ width = Length

Area = (length) times (width)Length = (area) divided by (width)Width = (area) divided by (length)