There are some classes of numbers that can and others that cannot. Scalars can. Vectors usually cannot, if to add two vectors together you simply add their numerical values. Their directions - a characteristic of the vectors but which has no dimensions - need to be taken into account.
You can add vectors graphically, by drawing them head-to-tail. Algebraically, you can separate them into components (for example, in two dimensions, the horizontal and the vertical component), then add those.
When the angle between the two vectors are not a multiple of 180 degrees.
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)AnswerResolve both of the planes displacement vectors into x and y components and then add the components
There are some classes of numbers that can and others that cannot. Scalars can. Vectors usually cannot, if to add two vectors together you simply add their numerical values. Their directions - a characteristic of the vectors but which has no dimensions - need to be taken into account.
I assume you mean adding vectors? Graphical: Draw them head-to-tail. Move the vectors around without rotating them. Analytically: Separate the vectors into components. For example, in two dimensions, separate them into x and y components. Add the numbers for each dimension.
1) Graphically. Move one of the vectors (without rotating it) so that its tail coincides with the head of the other vector. 2) Analytically (mathematically), by adding components. For example, in two dimensions, separate each vector into an x-component and a y-component, and add the components of the different vectors.
You can add vectors graphically, by drawing them head-to-tail. Algebraically, you can separate them into components (for example, in two dimensions, the horizontal and the vertical component), then add those.
When the angle between the two vectors are not a multiple of 180 degrees.
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)AnswerResolve both of the planes displacement vectors into x and y components and then add the components
You get a third vector.
The law is used to add vectors to find the resultant of two or more vectors acting at a point.
One common reason why you need to do this is to add vectors. If you have two different vectors, and want to add them - algebraically, of course - then you first need to separate them into components. After you do that, you can easily add the components together.
You can add the vectors graphically - join them head-to-tail. Or you can solve them algebraically: you can separate them into components, and add the components.
No.