I think so because my brother in law is computer scientist and he says that if you are good at mathematics so programming will be easy to learn for you.
LISP is designed for AI programming, give that a try.
High-level programming languages separate the programmer from the machine to such a degree that it is not necessary to understand how binary computers work in order to program them, thus the need to be good at mathematics is greatly reduced. This makes it possible to write good code with just an elementary understanding of mathematics. However, writing efficient code is another matter altogether. Being able to bash out quick and dirty solutions does not a good programmer make.
This is not necessarily true. It depends on how good you are a programming rather then speaking languages. It may be that people who come from different countries speak the language of where they come from and decide to do programming as their job.
it is for good purposes. Some computer languages are just the same but differs in use and improvements from the earlier languages.
Although mathematics, particularly binary mathematics, and electronics were once major requirements in programming, today that is not the case because high-level languages such as C++ incorporate such a high level of abstraction. Maths and electronics skills can certainly be insightful, but the most important aspect of any computer programming is in producing efficient and methodical algorithms. C++ is a powerful programming tool with a fairly steep learning curve, thus it is not recommended for the complete novice. It is worth spending at least a few months working on a simpler languages such as object-oriented BASIC to familiarise yourself with key programming concepts, including flowchart and design. Once you realise the limitations of these simpler languages you will better appreciate the benefits of C++. Note that there is no need to learn C before C++ (in fact it's better if you don't), but an understanding of object-oriented concepts will reduce the learning curve quite substantially.
We have many programming languages because no one language is perfect. Some are very good at some very specific things, but are horrible for others. When we are presented with a problem, we have a large set of programming languages in which to find an appropriate language to use.
Mathematics, chemistry and physics form much of the basis of engineering - do well at those and you should do well in engineering. Mathematics is the only applicable subject related to computer programming, but being good at the other two subjects indicates both a logical mindset and good memory for information, which are useful skills in any computer-related field.
Programming is done through the use of languages, such as C++, Java, Visual Basic. Programming languages like any other languages has a set of rules known as the syntax. To learn programming, search up some tutorials or books on specific types of programming languages to learn. A good programming language to start as a beginner is either 'Python' or 'Visual Basic' made by Microsoft. Programming can be done through any text editing software such as windows notepad, emacs or vim. However it is important that you have a compiler to compile the code to a program for the right language.
The major disadvantage of fifth generation programming languages is that these languages won't be as good as sixth generation languages. It is also important to note that classification of programming languages in generations beyond the second generation is complete nonsense and nothing but a marketing hype; programming languages don't evolve in a linear succession, or one in the shape of a balanced tree, where each generation has common attributes and improvements over the previous generation.
she is good at mathematics
No, you probably won't fail computer science. Probably. Mathematics involves logic and problem solving - which is a major part of computer science. Although programming is also a big part of computer science, there are quite a lot of branches to do with computers, and you don't necessarily have to work with programming. I'm good at maths and not so good at programming but I still did pretty well (better than all the hard-core programmers) in the computer science / programming class. If that's any consolation.
Just because you're good at algebra doesn't mean you have to be good at programming. Algebra is taught from a very early age (even in kindergarten) and it is one of those areas of mathematics, besides arithmetic and geometry, that virtually everyone uses every day without even realising it. It's such an elementary subject that there are no specific subjects you can do just because you're good at it. However, if you have a yearning to take algebra further then you might consider abstract algebra, an area of advanced mathematics studied primarily by professional mathematicians. No programming required, but there's absolutely nothing stopping you from learning to program. Even if you're no particularly good at it, it's still useful to have an appreciation for a variety of languages.
"My mathematics is good" is correct out of the choices given, but a better sentence would be "I am good at mathematics".
A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture. A good example of this would be C.
The older languages are still the standards by which modern programming languages are measured. Fortran, COBOL, Lisp, and C/C++ are all used as baselines to evaluate newer languages. Of course, the "new kids" are being used as standards more and more often. Java, Ruby, Perl, Python, and other more modern languages are being used to measure how "good" a new language is.
Of course, there isn't a reason not to, because mathematics is the language of economics, science and engineering(with the exception of computer programming).
Yes. An understanding of mathematics is essential for an understanding of computers.
No, they are not as tough as the question says, but it needs a lot of knowledge about the programming languages like C++, Java, Basic, etc. There is a good career in software programming as the It companies are in requirement of good software engineers.
It has good karma.
There are various types of languages used for all matter of purposes. Python and other forms of visual BASIC are among the best entry level languages which make a good place to start. Higher level programming is one in C and it's variations. HTML, Java and other languages are the basis for which websites are built
It's correct to say that a person is good AT mathematics.
A language that is English-like is always easiest to learn. There are lots of them and these languages are collectively known as Third Generation Languages. Some are more complicated than others and a bit harder to learn. You need a good logical mind to be able to learn a computer language. To learn any one of them takes time, patience and lots of practice.Once you have learned how to use one, the others are easier to learn, because you've already learned the concepts of programming and they apply across many languages. All programming languages have lots of things in common. In the same way spoken languages all have things like verbs, nouns, tenses and so on, programming languages have common structures too. Once you know what they are, you can apply that knowledge in other languages. Again like spoken languages, lots of programming languages have similar words in them that are used in the same way.
There will not be an unanimous vote for a single programming language in answer to your question, as the answer depends on your background, the type of game you plan to create, and many other factors. All programming languages have their individual strengths and weaknesses; some are highly specialized in one particular field (including game development) while others are designed to be general purpose programming language. Among the general-purpose languages, languages of the C family stand out, because they are very widely used. Therefore, they have fantastic support for all kinds of technologies used with gaming applications, such as 3D rendering and other advanced technologies. On the lesser beaten path, programming languages like Runrev's LiveCode offer a good and fast learning experience. Unity and others specialize in 3D animations, and Processing comes to mind for many other applications. All are pretty easy to learn if you have a good background in that area. Beginners must realize that this will take a good effort to learn language, tools and mathematics behind the game idea.
There are only a few languages which are good for teaching adults about programming. Visual Basic Studio 8 would be the best and most useful program to use to teach a beginner.