It is not possible to sketch anything using this browser.
The speed of a body cannot be determined from a distance-time graph. The slope of the graph is a measure of the radial velocity - that is the speed directly towards or directly away from the starting point. However, there is absolutely no information of any motion in a transverse direction. Since motion in this direction cannot be assumed to be 0, the distance-time graph cannot be used to determine speed.
A sketch of a graph is an sketch of how the graph looks. It is not exact just an estimate.
hit the y= button, then type in the equation, then hit the graph button, then sketch what you see on the screen
It is a horizontal line.
Any graph can be used to determine something!
The best way to sketch a graph of the function y -2x 2-4x-6 is to first get the values of Y and X and then use the values to sketch the graph.
i need to know how to function rule and a sketch of a graph
Sketch A Graph
On a 2-D graph, a pair of numbers are used to determine the position of the point on a graph.
The instantaneous slope at any point along the graphed line is the speed at that point in time.
plan, figure, drawing, chart, representation, sketch, graph
You can't determine velocity from that graph, because the graph tells you nothing about the direction of the motion. But you can determine the speed. The speed at any moment is the slope of a line that's tangent to the graph at that moment.
Step 1. Determine what will be on the graph. Step 2. Make the graph.
A sketch is a hand drawn diagram, graph or chart. The 1/3 refers to the size it needs to be. So your sketch has to fill one third of a page (usually of a4).
Here are some things that can be determined from a distance-time graph:Total distance travelled, at a particular time.Average velocity at a particular time (take the distance at that point and divide by the elapsed time).If you can determine the slope at a particular point, then you can determine instantaneous velocity.You can tell the direction that the object is travelling: away from the starting point (positive slope) or toward the starting point (negative slope).* * * * * If you can determine the second derivative of the graph, you can calculate the instantaneous acceleration as well.
-- If you know the general shape of a graph, and you can quickly determine the x- and y-intercepts, that's often enough information to make a pretty accurate sketch of the graph. -- In particular, if the equation is a linear one, then you know the graph will be a straight line; and then, as soon as you know the x- and y-intercepts, just draw the line between them and you don't need anything else ... that's your graph.
A pair of numbers are usually (x,y) if u want to determine a point on a graph. Find the value for both x and y and then plot them on a graph
Displacement is the area under the graph.
by the slope of the graph
Sketching a graph is drawing an approximation of the graph. The shape of the graph must be correct including the correct number of intercepts with the axes and any asymptotes. You are usually expected to label these. However, you are not required to ensure that the scales on the axes are accurate or other points on the graph are accurately marked.
The answer depends on what the graph is of: the distribution function or the cumulative distribution function.
You can graph X -4 2 and slope 3 2 by first finding the values of X and Y and then using those values to sketch your graph.
it what you are comparing