Wiki User
∙ 2016-07-29 13:51:40Anything multiplied by 0 is 0, so all the ones before the 0 can be ignored. It is now 0+1 which equals 1.
Wiki User
∙ 2016-07-29 13:51:40shut up and do your hw
x0 = 1 because any number raised to the power of 0 is always equal to 1
#include#include#include#includefloat eq(float);void falsi(float,float,int);void main(){float x0,x1;int iter;clrscr();cout
The answer is -13 1/3ohere is the detailed calculation for the problem:Let x0 be the angle, then;(180 - x0) - 2[180 - (90 - x0)] =40(180 -x0) - 2[90+x0]=40180 -x0 - 180 - 2x0=40-3x0=40hencex0= -13 1/3oAny comments are welcome
In order to get the results of 0x1*2-1*x0 you will have to do a little math. The answer to this math problem is X equals one.
The general equation for a linear approximation is f(x) ≈ f(x0) + f'(x0)(x-x0) where f(x0) is the value of the function at x0 and f'(x0) is the derivative at x0. This describes a tangent line used to approximate the function. In higher order functions, the same concept can be applied. f(x,y) ≈ f(x0,y0) + fx(x0,y0)(x-x0) + fy(x0,y0)(y-y0) where f(x0,y0) is the value of the function at (x0,y0), fx(x0,y0) is the partial derivative with respect to x at (x0,y0), and fy(x0,y0) is the partial derivative with respect to y at (x0,y0). This describes a tangent plane used to approximate a surface.
x^0 = 1 1/1 = 1
5
The integral of e-2x is -1/2*e-2x + c but I am not sure what "for x0" in the question means.
most commonly you would place the highest exponent first. x0 = 1. 54x3 + 62x2 - 344x + 2 = 0
Zero. x0 = 1.
If x is zero, then y12x is also zero. The answer is therefore 88.