That's a graphical solution.
You simply call it "no solution".
There are some classes of numbers that can and others that cannot. Scalars can. Vectors usually cannot, if to add two vectors together you simply add their numerical values. Their directions - a characteristic of the vectors but which has no dimensions - need to be taken into account.
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You can do this by simply adding all of the lengths of the sides.
When you can do addition and subtraction without recourse to it. Then it simply becomes a distraction.
to find the ___- solution when adding vectors, simply and draw label the given information
to find the ___- solution when adding vectors, simply and draw label the given information
To find the __________ solution when adding vectors, simply draw and label the given information..... graphical.
Graphical
adding vectorsTo add two vectors, s+z, simply move the vector z to the end of the vector s.subtracting vectorsTo find the magnitude and direction of the difference between two vectors, s-z, simply draw a vector from z to s
simply: No, Velocity vectors are different to force vectors. One measures velocity and one measures force so you can not simply add/subtract/multiply/divide them together and get something meaningful.
Yes, vectors must have the direction. Without direction, it is simply a scalar quantity.
If the solution is saturated with salt already, then adding more salt will simply see the salt settle to the base of the solution container without it dissolving.
No, it is simpler than that. Simply add the two magnitudes. The direction will be the same as the parallel vectors.
There are no vectors used in playing billiards or pool. The use of vectors oversimplifies the action of the balls in play and simply does not apply to the game. The physics of cue ball action relies more on rotational momentum than simple vectors, and ball to rail interaction is a complex mathematical problem that cannot be determined by simple vectors.
In any addition sum, (for example, 8 + 3 = 11) the numbers that you add together to create the sum are the addends. The answer is simply called the solution.
As the velocities are in the same direction then addition of vectors becomes so easy. We simply add the magnitudes of the velocities. If velocities go exactly opposite, then we get the difference of their magnitudes. If velocity vectors get inclined, then we use the parallelogram law of vectors to get the resultant.