You get a third vector.
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)
when you add the measurement of two or more vectors together
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)AnswerResolve both of the planes displacement vectors into x and y components and then add the components
There are some classes of numbers that can and others that cannot. Scalars can. Vectors usually cannot, if to add two vectors together you simply add their numerical values. Their directions - a characteristic of the vectors but which has no dimensions - need to be taken into account.
When the angle between the two vectors are not a multiple of 180 degrees.
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)
One common reason why you need to do this is to add vectors. If you have two different vectors, and want to add them - algebraically, of course - then you first need to separate them into components. After you do that, you can easily add the components together.
when you add the measurement of two or more vectors together
To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)AnswerResolve both of the planes displacement vectors into x and y components and then add the components
There are some classes of numbers that can and others that cannot. Scalars can. Vectors usually cannot, if to add two vectors together you simply add their numerical values. Their directions - a characteristic of the vectors but which has no dimensions - need to be taken into account.
You can graphically add the vectors together without resolving them. However to mathematically add them they need to be resolved to find the new direction.
When the angle between the two vectors are not a multiple of 180 degrees.
The law is used to add vectors to find the resultant of two or more vectors acting at a point.
You can add the vectors graphically - join them head-to-tail. Or you can solve them algebraically: you can separate them into components, and add the components.
No.
Two vectors with unequal magnitudes can't add to zero, but three or more can.
simply: No, Velocity vectors are different to force vectors. One measures velocity and one measures force so you can not simply add/subtract/multiply/divide them together and get something meaningful.