We use the dot product cos and in vector we use the vector product sin because of the trigonometric triangle.
That is how the scalar product is defined. Also, the projection of one vector onto another at an angle to it is directly proportional to the cosine of that angle.
The scalar product of two vectors, A and B, is a number, which is a * b * cos(alpha), where a = |A|; b = |B|; and alpha = the angle between A and B. The vector product of two vectors, A and B, is a vector, which is a * b * sin(alpha) *C, where C is unit vector orthogonal to both A and B and follows the right-hand rule (see the related link). ============================ The scalar AND vector product are the result of the multiplication of two vectors: AB = -A.B + AxB = -|AB|cos(AB) + |AB|sin(AB)UC where UC is the unit vector perpendicular to both A and B.
i think that scalar product are commutative because the vectors are in the same direction
It depends on the type of product used. A dot or scalar product of two vectors will result in a scalar. A cross or vector product of two vectors will result in a vector.
We use the dot product cos and in vector we use the vector product sin because of the trigonometric triangle.
The scalar product of two perpendicular vectors is zero.In classical mechanics we define the scalar product between two vector a and b as:a · b = |a| |b| cos(alpha)where |a| is the modulus of vector a and alpha is the angle between vectors a and b.If two vectors are perpendicular, alpha equals 90º (or PI/2 rad) and cosine of alpha is, consequently, zero.So finally a · b = 0.
That is how the scalar product is defined. Also, the projection of one vector onto another at an angle to it is directly proportional to the cosine of that angle.
The scalar product of two vectors, A and B, is a number, which is a * b * cos(alpha), where a = |A|; b = |B|; and alpha = the angle between A and B. The vector product of two vectors, A and B, is a vector, which is a * b * sin(alpha) *C, where C is unit vector orthogonal to both A and B and follows the right-hand rule (see the related link). ============================ The scalar AND vector product are the result of the multiplication of two vectors: AB = -A.B + AxB = -|AB|cos(AB) + |AB|sin(AB)UC where UC is the unit vector perpendicular to both A and B.
Work is the product of a force and a displacement. Both of those are vectors. There are two ways to multiply vectors. One of them produces another vector, the other produces a scalar. The calculation for 'work' uses the scalar product. The procedure is: (magnitude of one vector) times (magnitude of the other vector) times (cosine of the angle between them).
i think that scalar product are commutative because the vectors are in the same direction
Because in dot product we take projection fashion and that is why we used cos and similar in cross product we used sin
The product of scalar and vector quantity is scalar.
They are the same.
It depends on the type of product used. A dot or scalar product of two vectors will result in a scalar. A cross or vector product of two vectors will result in a vector.
No,because scalar quantities have no direction. So they cant be negative
no