vector equal in magnitude and opposite direction
equilibrant
The resultant vector is the vector that 'results' from adding two or more vectors together. This vector will create some angle with the x -axis and this is the angle of the resultant vector.
I disagree with the last response. It is implied that the angle you are speaking of is the angle between the x-axis and the vector (this conventionally where the angle of a vector is always measured from). The function you are asking about is the sine function. previous answer: This question is incorrect, first of all you have to tell the angle between vector and what other thing is formed?
The angle can have any value.
Depends on the situation. Vector A x Vector B= 0 when the sine of the angle between them is 0 Vector A . Vector B= 0 when the cosine of the angle between them is 0 Vector A + Vector B= 0 when Vectors A and B have equal magnitude but opposite direction.
Equilibrant vector is the opposite of resultant vector, they act in opposite directions to balance each other.
equilibrant
The resultant vector is the vector that 'results' from adding two or more vectors together. This vector will create some angle with the x -axis and this is the angle of the resultant vector.
Equilibrant vector is the opposite of resultant vector, they act in opposite directions to balance each other.
The unit vector is a vector whose magnitude is 1.
Yes. The angle is the direction of the vector, so if the angle changes, the direction changes.
Almost all of us would say that angle is a scalar quantity. But the beauty is that angle is a vector quantity. Now the question arises. Where will be the direction? As we measure the angle in a plane in counter clockwise direction, then direction of angle vector will be perpendicular to the plane and coming out of the surface. If the angle is measured in clockwise then vector would go into the surface normally. As angle becomes vector then angular velocity w = @/t also becomes a vector.
Almost all of us would say that angle is a scalar quantity. But the beauty is that angle is a vector quantity. Now the question arises. Where will be the direction? As we measure the angle in a plane in counter clockwise direction, then direction of angle vector will be perpendicular to the plane and coming out of the surface. If the angle is measured in clockwise then vector would go into the surface normally. As angle becomes vector then angular velocity w = @/t also becomes a vector.
Use pythagorean theorem to get the magnitude of the resultant force… The fourth force that would put this arrangement in equilibrium (the equilibrant) is equal and opposite the resultant. The components work this way too. To get the opposite direction angle, add on 180°.
The (any) vector has 'direction' .
A scalar quantity has an angle which is an even multiple of 90 degrees. A vector quantity has an angle which is an odd multiple of 90 degrees. A quaternion has any angle and includes the scalar and the vector; quaternion q = cos(angle) + unit-vector sin(angle)
I disagree with the last response. It is implied that the angle you are speaking of is the angle between the x-axis and the vector (this conventionally where the angle of a vector is always measured from). The function you are asking about is the sine function. previous answer: This question is incorrect, first of all you have to tell the angle between vector and what other thing is formed?