I think yes...most of the 3D models use geometry
they use get a life you queer
TOTALLY
im not a fashion designer but im guessing that fashion designers do use geometry when they are sowing clothes or designing them
Plenty, it is also a useful life skill to know geometry.
ie: construction worker, video game engineer, structural engineer, (school)
Video game designers use many tools. They all vary from code compilers to 3D programs. A popular modeling tool would be Autodesk Maya. But code compiler programs are a bit more difficult to spot. The only 2 code compiler programs I know about is Java Eclipse and Code:Blocks; I am a game developer myself.
Sort of, the game focuses on shapes.
Geometry can be frequently used in real life. For example, if you choose to build a patio in your backyard, you need to find the area of the space in order to know how many stones or bricks to buy.
yes in some cases they do but not very much they have computers do all of that for them i have created multiple games and i havnt used trigonometry once
Believe it or not, probably 99.99999999% of jobs need math. For example, even farmers need to measure land, artists use dimensions, cell bio engineers need to calculate rate of cell multiplication, video game designers use geometry to create lifelike shapes, and much more. I once wrote an essay on this, and I listed at least 10 jobs!
yes they do in doing graph design you need to know the angles intersections, it has a little of algebra but it has more geometry alot Only the ones whose work looks good.
The video game designer works on the idea's and brainstorm how the game is going to be laid out. Usually they're a team with several others, and have a lead designer. The lead designer looks at the game concept as a whole. While others get split up into smaller teams like level designers, who work on smaller parts of the game; Writer-designers who work on dialog and text; Or Sound-Designers who work on the sound effects and such. Artists are the ones who take the designers and use them to draw 2-D images for the game, or even create 3-D models. Either way what the designers come up with. The artists create it for the game, and like designers, can be split up into multiple categories such as: animators, background modelers, and texture artists. The programming team.. Well does just that. It writes the code for the game and utilizes the Artists and Designers work into the game and puts it all together into the fabulous 2-D or 3-D game that you see today. The testers test the game and attempt to help find bug fixes within the game. Not all are found but they try their best. This isn't all the jobs ~Triston