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The orientation of the three vectors that sum to zero must be coplanar, contained in the same common plane, including being contained in a common line in a plane.

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Q: He vector sum of three vectors gives a zero resultant what can be orientation of the vectors?
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The vector sum of three vectors gives a resultant equal to zero What can you say about the vectors?

With three vectors spaced 120 degrees apart and with identical magnitudes the vector sum will be 0.


How many non co planer vectors gives resultant zero?

If they are not coplanar, you would need at least four forces to get a net force (resultant force) of zero.


Explain the difference between vector addition and vector resolution?

Vector addition derives a new vector from two or more vectors. The sum of two vectors, A = (a, b) and B = (c,d), is given as S = A+B = (a+c, b+d). Vector resolution should be called something like vector decomposition. It is simply the operation of taking a vector A and writing the components of that vector, (a,b). It's very easy to determine the horizontal and vertical component vectors using trigonometric identities. The vector A starts at the origin and ends at a point (a, b), vector resolution is the method for determining a and b. The lengths a and b can be computed by knowing the length of the original vector A (the magnitude or A) and the angle from the horizontal, theta: a = A*cos(theta), b = A*sin(theta). Going in the other direction, the vector A can be reconstructed knowing only a and b. The magnitude is given by A = sqrt(a*a + b*b). The angle theta is given by solving cos(theta) = a/A (or sin(theta) = b/A). And, in fact, if you take the component vectors a and b, their sum gives the original vector, A = a + b, where a should be thought of as a*i and b = b*j where i and j are unit vectors in x and y directions.Vector addition is when you add two or more vectors together to create a vector sum.


What is the magnitude of an object if it is vector a is 5m and vector b is 3.5 m?

any length between 1.5 and 8.5 meters depending on the angle between the vectors. find the dot product of the two vectors to find the magnitude. e.g. two vectors a x b . y c z gives a.x+b.y+c.z= your final answer. The dots mean times by (btw)


Can the magnitude of a resultant vector ever be less than the magnitude of one of its components?

Yes, if the two vectors are at a sufficiently large obtuse angle.The law of cosines gives the size of the resultant.If C = A + B, where A, B, C are vectors, then C is the "resultant."The law of cosines says, he magnitudes, A,B,C, are related as follows,C2=A2+B2+2AB cosine(theta),where theta is the angle between the vectors A and B. When theta is zero, then C has the maximum length, equal to the lengths of A and B added. When theta is 180 degrees, then C has the minimum length of the difference of the length of A and of B. Somewhere in between, the length of C will equal the length of the longer component and for larger angles be smaller.To be specific, suppose that A is the longer of the two, then the resultant, C, has the same length as A at one special angle which we will call theta*.A2=A2+B2+2AB cosine(theta*)cosine(theta*)=-B/(2A).The answer to the question is then, that for angles greater than theta* the resultant is smaller than the larger component. (Greater means, of course, greater than theta* and up to 360-theta*.)Note that if we ask whether the resultant can be smaller than the smaller of the two component vectors, then the answer is again yes and the above equation holds true when A is the smaller with the condition that it is not smaller than half the length of B. When the smaller vector is less than half the length of the larger component, then the resultant may equal the length of the larger but can never be made equal to the length of the smaller component.

Related questions

Which operation gives a resultant vector?

adding two or more vectors


The vector sum of three vectors gives a resultant equal to zero What can you say about the vectors?

With three vectors spaced 120 degrees apart and with identical magnitudes the vector sum will be 0.


How do you find resultant velocity with perpendicular velocities?

An easy way to visual this is by drawing a triangle with the vectors. Obviously one vector will be the vertical and another will be perpendicular to that, the horizontal. These two vectors will connect at the ends. Then you connect the other two ends with another vector and that is the resultant. Vector sum, or the square root of the sum of the squares; you use the pythagorem theorem to find the resultant, also the hypotenuse. r2= v12 + v22. The vertical vector squared plus the horizontal squared, you take the root of the sum of the squared vectors and that gives the resultant vector. If the horizontal or vertical vector is negative, then the resultant vector will be negative as well. This is used for any units including velocity, distance, and acceleration.


What gives you a frame of reference for speed when riding a train?

Displacement vectors of 10m west and 14m west make a resultant vector that is


What is the minimum number of vectors having different planes which can be added to give zero resultant?

you'll need at least three. Think of them as being connected. To have a zero resultant, putting the vectors together head to tail should form a closed shape. The first vector can be in any direction. The second vector starts where the first ended, and extends in a different plane. The last vector starts from where the second ended and extends to the beginning of the first vector. The three end up making a triangle, which gives you a zero resultant


Which gives you a frame of reference for your speed when riding in a train?

The passing landscape gives you a frame of reference.


If two vector have equal magnitudes can their sum be zero Explain?

Sum of two vectors can only be zero if they are equal in magnitude and opposite in direction. So no two vector of unequal magnitude cannot be added to give null vector. Three vectors of equal magnitude and making an angle 120 degrees with each other gives a zero resultant.


If two vectors are perpendicular to each other then the resultant what?

The direction after adding two equal and opposite vectors is the "Direction" of the two vectors. V=aDirection and Opposite V = OV = - aDirection. Adding the two gives, V + OV= (a-a)Direction = 0 Direction.


How many non co planer vectors gives resultant zero?

If they are not coplanar, you would need at least four forces to get a net force (resultant force) of zero.


What is vector and resultant velocity?

A vector is used to represent direction and magnitude of speed. Velocity is the speed of an object and a specification of its direction of motion. Speed describes only how fast an object is moving, whereas velocity gives both how fast and in what direction the object is moving. Therefore a vector can be used to represent a velocity. The term "resultant velocity" implies a change in velocity which can be determined using vector analysis.


Can the magnitude if the difference between two vectors ever be greater than the magnitude of their sum?

yes,if the components are making angle 0<=theta<=90 no ,the magnitude of vector can never attain a negative value |a|=square root of both components which always gives a positive value


Why vector division is not possible?

In the case of the dot product, you would need to find a vector which, multiplied by another vector, gives a certain real number. This vector is not uniquely defined; several different vectors could be used to give the same result, even if the other vector is specified. For the other two common multiplications defined for vector, the inverse of multiplication, i.e. the division, can be clearly defined.