From numers 1-9 you must press it nine times assuming that you place no spaces between the numbers
then from numbers 10-99 you must press the keys 178 because 99-10 = 89
89 x 2 equal 178 because for every two digit number you must press the keyboard twice
then numbers 100-300 is 600 because 300-100=200 and 200x3 = to 600
Thus 600+178+9= 787
792
792
Keyboards do not have note "numbers" they have letters. You should be asking "What are the keyboard notes for baa baa black sheep?"
There are two ways to reset a Yamaha keyboard: 1. Backup Reset (Will delete your playings saved in Backup Flash Memory) Your keyboard should be turned off. Then, press the very right white key and hold it pressed while you turn on the keyboard (stand by button). 2. Flash Clean (Will delete everything you purchased and downloaded from a PC to your keyboard) Your keyboard should be turned off. Then, press the very right white key PLUS THE closest 3 black keys to the mentioned white key and hold them pressed while you turn on the keyboard (stand by button). This method works for most of Yamaha Keyboards.
The games should recognise the standard keyboard inputs. Check that the Caps Lock key is not on or that some other modifying key is not being pressed.
On your keyboard their should be a "PrtSc/SysRq" button which, when pressed, will take a screen shot.
Provided you are talking about computer keyboards, you will need to press the "Num Lock" key on you numbers keypad to the right of the keyboard. This key is commonly placed just above the 7 (seven) key on the numbers keypad.This should get the numbers working again.These instructions are for the most common of desktop keyboard, and may not work on smaller laptop or notepad keyboard, but there should be some kind of Numbers Lock key to lock the numbers keypad to allow the input of numbers into the computer.
You should imeditaly make sure that the computer is working correctly or the key is very gentle.
A sequence is a set of numbers, which are identified by their position in the set. That is to say, there is a function mapping the counting numbers {1, 2, 3, ... } to the set. The counting numbers may include 0. There may or may not be a rule governing the numbers. For example, a random sequence, by definition, should have no rule.
Infinity is the idea of something that has no end. When you start counting, there is always another number that is higher than the one before, so counting never ends. If there is no reason something should end, then it is infinite. That's why numbers are infinite.
Dodging numbers are numbers that children often miss some numbers in a series while counting. Dodging numbers should be identified and special care be taken to make them remember these numbers. It's very normal, and most children grow out of it.
Hold fn and tap on number lock that should do the trick