A triangular prism has six vertices.
A standard six-sided die, commonly used in games, has eight vertices. Each of the six faces is a square, and the corners where the edges meet are the vertices.
Rectangular prism
A cube has eight vertices and six faces (think of a die!).
Rectangular prism
Rectangular prism
A gaming die.
A vertex is a point. There are 8 vertices in a cube. 6 sides in a cube. This can be easily seen from looking at a standard 6 sided die (dice).
A square box. A special case is a cube or playing die.
Rectangular prism
How can I calculate the missing side of a prism ?
You can think of a square prism as a die, having six sides. So you need the length of one side, 's'. That side's [surface] area is s2 With six sides, the cube's surface area is simply: 6s2
well it depends how many numbers have on the die