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Type size of an unsigned integer is compiler specific. Most compilers will provide 4 bytes, but the size can range from 2 to 8, or (again) whatever the implementation provides.

Note:

1. Maximum value: UINT_MAX (in limits.h)

2. Size in bytes: sizeof (unsigned)

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What is the maximum value that can be stored in an integer in c?

if it is a signed int the the range is -32768 to 32767if its unsigned then 0 to 65535


What is the significance of declaring a constant unsigned integer?

What is the significance of declaring a constant unsigned integer?


What are the purpose of data type integer?

An integral data type is a fundamental scalar object in the host's architecture, usually 1, 2, 4, or 8 bytes in size. It represents a binary value, a series of bits, that represent integers with various ranges. It can be signed, allowing positive and negative values, or it can be unsigned, allowing only positive values. In most (or all ??) modern computers, the signed format is what we call two's-complement notation. In two's-complement notation, hardware binary adders generate the same bit pattern no matter what your signed/unsigned convention is - the only difference is in how you interpret the result, and in the meaning of the carry and overflow flag(s). Selection of signedness and size depends on what you need to do. Unsigned Ranges by Number of Bytes: 1: 0 to 255 2: 0 to 65,535 4: 0 to 4,294,967,295 8: 0 to 18,446,744,073,709,551,615 Signed Ranges by Number of Bytes: 1: -128 to +127 2: -32,768 to +32,767 4: -2,147,483,648 to +2,147,483,647 8: -9,223,372,036,854,775,808 to +9,223,372,036,854,775,807


How many numbers can be stored in a 4-byte integer system?

If all four bytes are being used for its value (i.e. this is an unsigned integer) then you have 8 * 4 = 32 bits, so your range is from 0 to 2^32 (4,294,967,296) Remember, the size of various data types in C and C++ is architecture dependent. See limits.h (/usr/include/limits.h in Linux)


Maximum value of an array?

The maximum number of elements will depend on the type of array and the available memory. An array of char requires only 1 byte per element but an array of pointers requires 4 bytes per element (8 bytes on 64-bit systems). Arrays of objects or structures would likely require more memory per element.For all practical purposes, the maximum size is 2,147,483,647 elements, which is the maximum positive range for a 4-byte integer (0x7FFFFFFF). At 1 byte per element, that works out at 2GB.

Related questions

What is the difference between signed integer and unsigned integer?

An unsigned integer cannot be negative. It has a maximum positive value twice that of a signed integer. Max signed: 128 Max signed: 256 I could be off by one there, though.


What is the maximum value that can be stored in an integer in c?

if it is a signed int the the range is -32768 to 32767if its unsigned then 0 to 65535


What is the significance of declaring a constant unsigned integer?

What is the significance of declaring a constant unsigned integer?


How many bytes are needed to store 32767?

32767 is the maximum value that can be stored in two bytes.


How do you calculate the number of digits in an integer value using c programme?

#include <math.h> inline unsigned int get_num_digits(const unsigned int n) { return ((unsigned int) log10(n) + 1); }


What is unsigned in mysql?

In MySQL, "unsigned" is a data type. When we put an unsigned in a column, it says you can't put negative integers in there. With unsigned int, the maximum range is 4294967295. Note: Inserting a negative value will result in a MySQL error. To learn more about data science please visit- Learnbay.co


What are the purpose of data type integer?

An integral data type is a fundamental scalar object in the host's architecture, usually 1, 2, 4, or 8 bytes in size. It represents a binary value, a series of bits, that represent integers with various ranges. It can be signed, allowing positive and negative values, or it can be unsigned, allowing only positive values. In most (or all ??) modern computers, the signed format is what we call two's-complement notation. In two's-complement notation, hardware binary adders generate the same bit pattern no matter what your signed/unsigned convention is - the only difference is in how you interpret the result, and in the meaning of the carry and overflow flag(s). Selection of signedness and size depends on what you need to do. Unsigned Ranges by Number of Bytes: 1: 0 to 255 2: 0 to 65,535 4: 0 to 4,294,967,295 8: 0 to 18,446,744,073,709,551,615 Signed Ranges by Number of Bytes: 1: -128 to +127 2: -32,768 to +32,767 4: -2,147,483,648 to +2,147,483,647 8: -9,223,372,036,854,775,808 to +9,223,372,036,854,775,807


What is the maximum value of type dword?

Assuming this is C, DWORD is of type unsigned long. Its max value can vary depending on the word length of the system the program is run on. To be safe, include limits.h, and use ULONG_MAX for the maximum value.


How many numbers can be stored in a 4-byte integer system?

If all four bytes are being used for its value (i.e. this is an unsigned integer) then you have 8 * 4 = 32 bits, so your range is from 0 to 2^32 (4,294,967,296) Remember, the size of various data types in C and C++ is architecture dependent. See limits.h (/usr/include/limits.h in Linux)


What is the value of an unsigned photo of George Harrison?

Unsigned? Not much.


What are the implications of using signed vs unsigned bytes in a computer system?

In C programming, the signed and unsignedmodifiers only apply to integer data types: char, short int, int, long int and long long int. Using these modifiers affects the range of values that each of these types can physically represent, however those ranges are implementation-defined.Although we typically regard a byte as being 8 bits in length, this is not the case at all. In programming, a byte is simply the smallest unit of addressable storage on the system, but the length of a byte is actually determined by the machine architecture of that system.In C programming, all data types are measured in chars, thus sizeof (char) is always 1 (byte). However, to determine the number of bits per char we need to examine the CHAR_BITS macro defined in . In most cases this macro is defined with a value of 8 (bits), however we can never assume that is always the case; some systems use a 9-bit byte, others use a 16-bit byte. The only thing the standard guarantees is that CHAR_BITS will be no less than 8. Although 7-bit and 6-bit systems do exist, they are non-standard and therefore require non-standard language implementations.Generally, we don't really need to know the bit-length of an individual char, we simply need to know what range of values the integer types can physically represent (with respect to the current implementation). Again, we look to the macros defined in the implementation's header:SCHAR_MIN : Minimum value signed charSCHAR_MAX : Maximum value signed charUCHAR_MAX : Maximum value unsigned charCHAR_MIN : Minimum value charCHAR_MAX : Maximum value charSHRT_MIN : Minimum value short intSHRT_MAX : Maximum value short intUSHRT_MAX : Maximum value unsigned short intINT_MIN : Minimum value intINT_MAX : Maximum value intUINT_MAX : Maximum value unsigned intLONG_MIN : Minimum value long intLONG_MAX : Maximum value long intULONG_MAX : Maximum value unsigned long intLLONG_MIN : Minimum value long long intLLONG_MAX : Maximum value long long intULLONG_MAX : Maximum value unsigned long long intNote that there are no macros defining the minimum value of unsigned data types because the minimum value for any unsigned data type is always 0. Also, a "plain" int is always signed, hence there is no SINT_MIN or SINT_MAX macro.The char, signed char and unsigned char are three distinct types. The standard does not specify whether a "plain" char should be signed or unsigned, but its range must match that of either the signed char or unsigned char data types. To determine whether a plain char is signed or not, we can use the following:bool signed_char = ((int) CHAR_MAX == (int) SCHAR_MAX) ? true : false;If signed_char is true, a char is equivalent to a signed char, otherwise it is equivalent to an unsigned char.Negative integer values are either represented using ones-complement or twos-complement notation. Again, this is implementation-defined although most modern systems use twos-complement. To determine which notation is in use, we simply look to the minimum value of a signed char. Assuming an 8-bit char, a ones-complement system defines SCHAR_MIN as being -127 while a twos-complement system uses -128.In ones-complement notation, to flip the sign we simply invert all the bits, thus 01010101 becomes 10101010 (the ones-complement of 01010101). The high-order bit denotes the sign (0 for positive, 1 for negative). However, this then means that we have two distinct representations for the value zero: 00000000 (+0) and 11111111 (-0) but zero is neither positive nor negative. To eliminate this inconsistency, twos-complement adds one to the ones-complement, thus 11111111 + 1 = 00000000 (the overflowing bit is simply ignored). By eliminating the redundant representation for -0, the negative range of values increases by 1.One of the implications of using signed and unsigned data types is that we must be careful when performing mixed-mode arithmetic as this can result in "narrowing" or loss of information. For instance:void f (signed char s, unsigned char u) {u = (unsigned) s; // ouch!}Here we used an explicit cast, however if s is negative we will lose information because an unsigned type cannot represent a negative value. Conversely, if s is positive, we don't lose information because the upper range of u exceeds that of s. So before converting between signed and unsigned representations, it is worth ensuring the value is within the range of valid values. When converting from unsigned to signed, it's usually a good idea to use a larger signed data type.


Maximum value of an array?

The maximum number of elements will depend on the type of array and the available memory. An array of char requires only 1 byte per element but an array of pointers requires 4 bytes per element (8 bytes on 64-bit systems). Arrays of objects or structures would likely require more memory per element.For all practical purposes, the maximum size is 2,147,483,647 elements, which is the maximum positive range for a 4-byte integer (0x7FFFFFFF). At 1 byte per element, that works out at 2GB.