operationalization
I found two answers for this question. A function is a rule that assigns to each value of one variable (called the independent variable) exactly one value of another variable (called the dependent variable.) A function is a rule that assigns to each input value a unique output value.
Because 32 bit is exactly four bytes.
In Windows and UNIX-based systems, while specifying filenames, ? is a wildcard that substitutes for exactly one character. In SQL databases, the underscore (_) matches exactly one character.
A constant is a variable that is immutable. The storage representation is exactly the same as for any other variable of the same type, the only difference is that all constants are allocated in the program's data segment (static memory).
You cannot store references. A reference is nothing more than an alias, an alternate name for an existing variable or constant. References are primarily used when passing variables to functions such that the function can operate upon the variable itself -- known as passing by reference. The function refers to the variable by a different name, an alias, but it is the same variable. By contrast, when passing a variable by value the function uses a copy of that variable, assigning the variable's value to that copy. References are often confused with pointers, primarily because C uses the term to mean a pointer (hence the term, dereferencing). But in C++ a reference is a separate entity altogether. Unlike a reference, a pointer is a variable in its own right, one that can be used to store a memory address. Since a pointer has storage, you can store a pointer in a data file. However, in reality you are only storing the pointer's value -- a memory address -- not an actual pointer. Pointers and references are similar insofar as they can both refer to an object. A pointer does this by storing the memory address of the object, while a reference refers directly to the object itself. Thus if you have a pointer and a reference to the same object, the pointer's value is exactly the same as the address of the reference. Therefore the only way you can store a reference is by storing the object being referred to, not the reference itself.
operationalization
To test a single variable, scientists will change only that one variable (called the independent variable) whilst keeping everything else that could possibly affect the results of the experiment exactly the same. The other variables that are affected by the independent variable changing (called dependent variables) are then measured, and a conclusion can be made.
Do us all the favor of asking again, this time, specifying what exactly is "it".
A dependent variable.
All variables (and constants) must be declared before they can be used. This is so the compiler knows exactly how much memory to allocate to the variable, as the declaration tells the compiler exactly what the variable's type is.
It is a number specifying exactly what shade of Black-Blue it is, and it should be on a little sticker somewhere on the bike, if it is the Original color of the bike It is a number specifying exactly what shade of Black-Blue it is, and it should be on a little sticker somewhere on the bike, if it is the Original color of the bike
I found two answers for this question. A function is a rule that assigns to each value of one variable (called the independent variable) exactly one value of another variable (called the dependent variable.) A function is a rule that assigns to each input value a unique output value.
false
A pointless exercise! If it has been measured exactly then what is the point of adding one digit which has been estimated?
It is any invertible function.
An independent variable is exactly what it sounds like. It is a variable that stands alone and isn't changed by the other variables you are trying to measure. For example, someone's age might be an independent variable.
That's exactly the purpose of the substitution method ... to get an equation with one less variable. When you have it, you solve it for the variable that's left.