4 times tables
36 is the first one
donno try use timestable a big 1
#include <stdio.h> int main() { int TimesTable[12][12] = { {1,2,3,4,5,6,7,8,9,10,11,12}, {1,2,3,4,5,6,7,8,9,10,11,12} }; int a, b; for (a = 1; a <= 12; ++a) { for (b = 1; b <= 12; ++b) { TimesTable[a][b] = a*b; printf("%5d", a*b); } printf("\n\n"); } return 0; }
What do you mean help with your child's times tables? You didn't even give us a question!
*sigh* its 1x12=12 2x12=24 3x12=36 4x12=48 5x12=60 6x12=72 7x12=84 8x12=96 9x12=108 10x12=120 11x12=132 12x12=144 there you go. since you can't be stuffed using the calculator.
These are the rules for the game "Multo". A "Multo Grid" is a set of numbers used in the game. This fun game helps students to remember their times tables and understand what prime numbers are. Print out cards with each of the timestables from 0 x 0 to 9 x 9. Students draw up 4 x 4 grids and place 16 numbers from zero up to 81 in the boxes. The teacher calls out the timestable cards randomly, while students cross the answer the sum called off their grids. If they get four numbers in a line (column, row, diagonally) or four corners they call "MULTO"!