Whatever you want, for example:
Create:
{
ammo = 100;
}
Spacebar:
if ammo > 0
{
instance_create(x,y,bullet);
ammo = (ammo - 1);
}
Collision with object ammopack:
{
ammo = (ammo + 10);
instance_destroy(other)
}
ect
They need their own health variables rather than sharing the global health variable.
X, Y, hspeed, vspeed, friction, gravity, gravity_direction, image_index, image_speed.Incomplete list, there are dozens.
Sorry, But this area is for game maker questions only, GAME MAKER, As in the PROGRAM GAME MAKER, Not Other Game Makers, Game maker is owned by yoyo games, So please dont post questions about other game makers here, but, to answer your question, game maker is the best game maker, just search yoyogames game maker in Google UK.
yes
2003.
GML is short for "Game Maker Language". It is Game Maker's built-in programming language and is used for rapid development of games within Game Maker. It is highly preferred over Game Maker's Drag-and-Drop system because it is easier to edit, has more functionality and because lines of code are not as bulky as the Drag-and-Drop interface.
The Game Maker 7 Pro activation code allows you to upgrade from Game Maker 7 Lite to Game Maker 7 Pro.
If your talking about the game maker at "yoyogames.com", then no.
Game maker from yoyogames.
Game Maker 7 Pro can be bought for about 20 US dollars at the official Game Maker website (www.yoyogames.com)
Executables (even compiled by Game Maker) are not possible to edit in Game Maker. To edit it you would have to decompile or disassemble it, or use a hex editor. Game Maker can only edit files such as *.gmk, *.gm81 and older versions of the Game Maker files.
http://www.yoyogames.com/yoyo games is the most suitable game shareing website for game maker as they are the owners of the game maker brand.