-1
292
2, -2
The reflection point of a point across the x-axis can be found by changing the sign of the y-coordinate. For the point (1, -2), its reflection across the x-axis is (1, 2) because the x-coordinate remains the same while the y-coordinate changes from -2 to 2.
Any point where x/y is greater than 1 has a ratio larger than one. For example, the point (2, 1) has a ratio of 2:1, or 2. (3, 1) has a ratio of 3, etc.
you have to know how to use these: shading, 1 point perspective, and 2 point perspective.
Ozone Thonglin invented 2 point perspectibve
1)Linear perspective drawing 2)Aeria perspective drawing.
In a linear perspective picture, all lines that create Depth will go towards ONE perspective point. Example: http://www.ider.herts.ac.uk/school/courseware/graphics/images/1point_kitchen.gif This is also known as one-point perspective. This kind of perspective is generally used when you are facing directly at an object A 2-point perspective is exactly the same, only instead of 1 set of lines for depth going towards the 1 perspective point, there are two. Example(s): http://www.utdallas.edu/~mel024000/pages/ill_space.html This kind of perspective is generally used when you want to get the angle/corner of an object A 3-Point perspective is, again similar to the other two, only now you're including a 3rd point which is used to direct the vertical lines to give a sense of height. Example: http://www.andrewdiec.com/Perspective/3Point.jpg This kind of perspective is generally used when displaying large buildings to give a sense of great height.
One can find tutorials on drawing in a 2 point perspective from a myriad of different sources, including online information sharing websites such as YouTube.
no
Reflects all three perspectives. 1. functionalist perspective. 2. conflict perspective 3. interactionist perspective
-1
The speed at point 1 is faster than the speed at point 2.
It's the shape of the letter L
1 point if you make 1/2 or 2 points if you make 2/2
1