If starting from rest, Distance = 1/2 (acceleration) x (time)2 .
Otherwise, Distance = 1/2 (initial speed + final speed) x (time)
If the car begins with zero speed, thenDistance = 1/2 (acceleration) x (time)2
distance traveled = speed multiplied by time taken.
no, you need to know its initial velocity to determine this; if initial velocity is zero then distance is 1/2 acceleration x time squared
There is not enough information to answer the question. The answer depends onis the object travelling at constant velocity?is the acceleration constant?If it is an object travelling with constant acceleration, which three of the following four variables are knows: initaial velocity, final velocity, acceleration and time.
Distance d=1/2 at2 is the formula.
Acceleration=Speed1-speed2/Distance traveled
formula for speed is distance traveled over time taken to cover distance acceleration is given by change in velocity per unit time
If the car begins with zero speed, thenDistance = 1/2 (acceleration) x (time)2
distance traveled = speed multiplied by time taken.
no, you need to know its initial velocity to determine this; if initial velocity is zero then distance is 1/2 acceleration x time squared
an increasing distance is traveled during each unit of time
There is not enough information to answer the question. The answer depends onis the object travelling at constant velocity?is the acceleration constant?If it is an object travelling with constant acceleration, which three of the following four variables are knows: initaial velocity, final velocity, acceleration and time.
Distance d=1/2 at2 is the formula.
For a free-falling object, you can calculate the total distance traveled, given the amount of time. The distance of the fall is proportional to the square of the time elapsed. In general, distance can be found by the relationship between acceleration and time squared. If we let a be acceleration, which can be gravity if you want, and t be time, then we have: The distance traveled = 1/2 * a * t2 The distance traveled = 1/2 * g* t2
uniform acceleration
Speed = (distance traveled) divided by (time for that distance)
d = 1/2 a t2 where d is distance traveled a is the constant acceleration t is the time You can calculate the value of "a" by dividing "v" by "t".