There are 4 numbers, such as 192.168.1.254
Each number can have a value 0-255, which is 8 bits (00 - FF hex). 8x4 = 32. I do not know if they string all the 32 bits together, or if there are separator bits, though.
Following facts determine the use of addressing bits of an instruction: Number of addressing modes: Sometimes an addressing mode can be indicated implicitly. In other cases, the addressing modes must be explicit, and one or more mode bits will be needed. Number of operands: Typical instructions on today's machines provide for two operands. Each operand address in the instruction might require its own mode indicator, or the use of a mode indicator could be limited to just one of the address fields. Register versus memory: The more that registers can be used for operand references, the fewer bits are needed. Number of register sets: One advantage of using multiple register sets is that, for a fixed number of registers, a functional split requires fewer bits to be used in the instruction. Address range: For addresses that reference memory, the range of addresses that can be referenced is related to the number of address bits. Because this imposes a severe limitation, direct addressing is rarely used. With displacement addressing, the range is opened up to the length of the address register. Address granularity: In a system with 16- or 32-bit words, an address can reference a word or a byte at the designer's choice. Byte addressing is convenient for character manipulation but requires, for a fixed-size memory, more address bits.
To calculate the virtual address space for a given system, you need to determine the number of bits used for addressing in the system's memory architecture. The virtual address space is typically 2 raised to the power of the number of bits used for addressing, which gives you the total number of unique memory addresses that can be accessed by the system.
the 1 bits
IPv6
The difference between classful IP addressing and classless IP addressing is in selecting the number of bits used for the network ID portion of an IP address. In classful IP addressing, the network ID portion can take only the predefined number of bits 8, 16, or 24. In classless addressing, any number of bits can be assigned to the network ID.
Data Link
ATA/ATAPI-6 standard (aka ATA/100) allows for 48-bit addressing over the original 28-bits. This allowed for the breaking of the 137GB barrier limitation.
16 bits example class b: nnn.nnn.0.0 - nnn.nnn.255.255 subnetmask: 255.255.0.0 example class c (8 bits): nnn.nnn.nnn.0 - nnn.nnn.nnn.255 subnetmask: 255.255.255.0 exaple class a (24 bits): nnn.0.0.0 - nnn.255.255.255 subnetmask: 255.0.0.0
To convert bits per second to bytes per second, you would divide the bits per second by 8, since there are 8 bits in a byte. For example, if you have 1000 bits per second, the equivalent would be 125 bytes per second (1000 bits / 8 = 125 bytes).
1 byte = 8 bits.
IP Count is a tool that returns a list of prefixes, with their ranges and sizes.The input can be one of the following:IP/bits (for example, 193.0/16)IP - IP (for example, 195.6.0.0 - 195.8.255.255)IP + number (for example 81.0.0.0 + 1023)number (for example, 128)
In networking there are two version of IP addresses . IPV4 address that is Internet protocol version 4 uses 32 bits. IPV6 address that is Internet protocol version 6 uses 128 bits .