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Q: What is the radius of 4'' and the height is 4''?
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No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3


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