0.Because 456 + 0 = 456. and the digit 4 is used twice in the sum.
if you add a number and its (additive) inverse, you will always get 0. 1 + (-1) = 0 2 + (-2) = 0 3 + (-3) = 0 4 + (-4) = 0 5 + (-5) = 0 and so on....
When you add zero to a number you get the largest number as your answer, not 0. For example, 3*0=0 but 3+0=3.
4
6
#include<conio.h> #include<stdio.h> void main() { int a[4][4],i,j,sum=0; clrscr(); printf("enter 4*4 marks\n"); for(i=0;i<4;i++) { for{j=0;j<4;j++) { scanf("%d.&a[i][j]); } } for (i=0;i<4;i++) { sum=sum+a[i][j]; } printf("sum of diagonal1=%d,sum); sum=0; for(i=0;i<4;i++) { sum+sum+a[i][3-1]; } printf("\n sum of diagonal2=%d"sum); getch(); }
A number added to another number is called an addend, and the result of the addition is called the sum. 1+4=5 1 is an addend 4 is an addend 5 is the sum
To find the sum, you add! 8 + 4 = 12.
0+1+2+3=6 or 0+0+0+0=0...just guessing!
Yes, by definition, always. e.g 4 + -4 = 0
The sum of a number and its negative (additive inverse) is zero. For any nonzero value n, n + (-n) = 0
sum means to add so..... 8 + 4 = 12