The centroid - but only if it is to the midpoint of the opposite side.
Because in math the definition for vertex is !the point of a geometric figure that is opposite the base. So in this case, the point is the vertex.
An infinite number. Having drawn a triangle, it can be converted into two triangles by simply adding a line from any vertex to any point on the opposite side. That increases the number of triangles by one. Repeat with another triangle. And again ...
vertex
It is the angle opposite the given side of a figure (<CAB has Vertex of A because it is the tip of the moutain, which is the highest point)
vertices are the corners of something fo example a square has 4 vertices and a vertex is the point of intersection of lines or the point opposite the base of a figure
Any number greater or equal to three. You can fit three triangles by joining any vertex to the two opposite vertices. After that, any one triangle can be divided into two by joining any of its vertex to any point on the opposite side.
Infinitely many. Given any triangle, a line from a vertex to any point on the opposite side will give two triangles. That process can continue indefinitely.
Because in math the definition for vertex is !the point of a geometric figure that is opposite the base. So in this case, the point is the vertex.
An infinite number. Having drawn a triangle, it can be converted into two triangles by simply adding a line from any vertex to any point on the opposite side. That increases the number of triangles by one. Repeat with another triangle. And again ...
The answer depends on what point of concurrency you are referring to. There are four segments you could be talking about in triangles. They intersect in different places in different triangles. Medians--segments from a vertex to the midpoint of the opposite side. In acute, right and obtuse triangles, the point of concurrency of the medians (centroid) is inside the triangle. Altitudes--perpendicular segments from a vertex to a line containing the opposite side. In an acute triangle, the point of concurrency of the altitudes (orthocenter) is inside the triangle, in a right triangle it is on the triangle and in an obtuse triangle it is outside the triangle. Perpendicular bisectors of sides--segments perpendicular to each side of the triangle that bisect each side. In an acute triangle, the point of concurrency of the perpendicular bisectors (circumcenter) is inside the triangle, in a right triangle it is on the triangle and in an obtuse triangle it is outside the triangle. Angle bisectors--segments from a vertex to the opposite side that bisect the angles at the vertices. In acute, right and obtuse triangles, the point of concurrency of the angle bisectors (incenter) is inside the triangle.
.-----------------A-------------------------------/\------------------------------/--\----------------------------/----\--------------------------/------\------------------------/--------\----------------------/_______\-------------------B-------------C-------The vertex of a triangle is:The point on a triangle or pyramid opposite to and farthest away from its base.So A is the vertex of this triangle.
A vertex is the point at which two edges meet such as a corner. Shapes that have more than one vertex includes polygons. Triangles, rectangles, and octagons have more than one vertex.
vertex
It is the angle opposite the given side of a figure (<CAB has Vertex of A because it is the tip of the moutain, which is the highest point)
vertices are the corners of something fo example a square has 4 vertices and a vertex is the point of intersection of lines or the point opposite the base of a figure
Put four equilateral triangles so that each one of them has a vertex at a single point and the triangles abut one another. The shape will be 4/6 (= 2/3) of a regular hexagon.
if ABCD is the triangle and O is the point then AO^2 + CO^2=BO^2+DO^2. Hence distance from 4th vertex can be calculated