The vector (6, -2)T
There's a rule?
Which of the following best describes a plane?A. A curve in a roadB. The point of intersection of two wallsC. The surface of a flat tableD. The edge of a desk
If the power of ten is x, where x is an integer thenif x > 0 then the decimal point is moved x places to the right;if x < 0 then the decimal point is moved x places to the left;if x = 0 then 100 = 1 so that the decimal point does not move.
The rule for multiplying by 1 is, everything multiplied by 1 is the answer.For example, 2multiplied by 1 is 2.
It depends on your rounding rules. The 'averaging rule' is this: 1) If the placement decimal value is 5 or higher, round up. 2) if the placement decimal value is 4 or lower, round down. For this rule, the above number will round to 197.1 If you use the 'truncation rule', you always drop ANY value at that point. For this rule, the above value will round to 197.0
Wholesome
Here's an example: In the coordinate plane, the point is translated to the point . Under the same translation, the points and are translated to and , respectively. What are the coordinates of and ? Any translation sends a point to a point . For the point in the problem, we have the following. So we have . Solving for and , we get and . So the translation is unit to the right and units up. See Figure 1. We can now find and . They come from the same translation: unit to the right and units up. The three points and their translations are shown in Figure 2.
Which ordered pair describes the location of the point shown on the coordinate system below
There are many ways of describing the rule. Perhaps the simplest is to premultiply the coordinates of any point by the matrix:( 0 -1 ) ( 1 0 )
(x' , y') = (-x + 1 , y + 4)
This describes gravel and pigeons but not diamonds and peacocks. *1 point
rule numba 1. you cant hold the ball rule numba 2. you cant hit the ball twice. rule numba 3. once the ball hits the floor the other team get the point and they rotate. rule numba 4. if the ball goes out of bounds the opposite team gets the ball and a point. rule numba 5. HAVE FUN!
180 rotation
There's a rule?
Which of the following best describes a plane?A. A curve in a roadB. The point of intersection of two wallsC. The surface of a flat tableD. The edge of a desk
the rule to take a dump on the customer
y = -x2 + 1 This function describes a parabola that opens downward. To find the top of it's range, you need to find it's focal point. You can do that very easily by taking the derivative of the equation and solving it for 0: y = -x2 + 1 ∴ y' = -2x let y' = 0: 0 = -2x ∴ x = 0 Now you can calculate the y value at that point: y = -02 + 1 ∴ y = 1 So that function describes an upside down parabola whose peak is at the point {0, 1}. It's range then is: {y | y ∈ ℜ, y ≤ 1}