it will only be four times the height.simply use kinematics to find the relationship between height,initial speed and angle of projection theta, ull get( u^2 sin^2theta)/2g, g of course being the acceleration due to gravity, wheras range will turn out to be (u^2 sin2(theta))/g..thump in the values..very easy to see that range is 4 times the height..cheers
Projectile motion is a form of motion wherein an object moves along a curved path under the action of gravity only. The height of a projectile in motion is dependent on gravity.
45 degrees is the furthest one
An object projected by force and continuing in motion by its own inertia.An objectile is a a projectile only when it is in a state of motion,usually it covers a parabola shape path.
when a body is thrown at an angle in a projectile motion, the vertical component of the velocity is vcos(B) ..where v is the velocity at which the body is thrown and B represents the angle at which it is thrown.Similarly horizontal component is vsin(B). these components are useful in determining the range of the projectile ,the maximum height reached,time of ascent,time of descent etc.,
A projectile has vectors. This can be put in x and y. If it's simple physics, there is really not much algebra.
Projectile motion is a form of motion wherein an object moves along a curved path under the action of gravity only. The height of a projectile in motion is dependent on gravity.
hypothesis on projectile motion
Because a projectile by definition, is in motion.
-- In what direction should a projectile be launched in order to achieve the maximum range ? -- Toward 45 degrees above the horizontal.
45 degrees is the furthest one
Projectile motion has two components horizontal motion and vertical motion. Gravity affects only the vertical motion of projectile motion.
projection speed projection angle projection height
motion of a projectile
gravity
Gravity
A feather falling in a vacuum is not considered as a projectile motion. Gravity, which is absent in a vacuum, is one of the components of projectile motion.
Gravity