Typically, 42 or 24
16 = (256)1/2 Also, 16 = (64)2/3 . There are an infinite number of 'correct' answers to this question as it is posed. To limit the number of good answers to 3, insert 'integral' before 'powers'. To limit to 2 only, you need to disqualify (16)1 . Yes, this is picky-picky, but mathematics is all about precision and absolute certainty. 16 = (2)4 16 = (4)2
The factor pairs of 16 are (16,1)(8,2)(4,4). That's three ways to divide 16 evenly.
The sum of the factors of 2^16 - 1 = 65535 is 299.
The factor pairs of 16 are (16,1)(8,2)(4,4). That's three ways to divide 16 evenly.
Five ways. Sixteen divides evenly by these numbers: 1, 2, 4, 8, 16.
It is a method of counting, but instead of using placeholders for powers of 10, we use them for powers of 16. We count 1,2,3,...,9,A,B,C,D,E,F (here, A,...F represent 10 through 15). 16 in hexadecimal is written as 10, then 17 is 11, etc.
How do you use an exponent to represent a number such as 16
They can shake hands in 16C2*14C2*...*2C2 Ways. i.e. 16!/2^8 ways.
4 and 4 2 and 8
14*16 = 224
No and Yes... No because as such the two numbers are different and convention will define what the bit pattern should represent. However, with 16 bits, the UNSIGNED bit pattern for 32768 is the same as the SIGNED pattern for -32768 BUT the two numbers are being represented in different ways (ie in different number systems). If the binary representation is a SIGNED number then the top bit will be set if it is negative and with 16 bits the possible range of numbers is -32768 to +32767 and so it is IMPOSSIBLE to represent +32768. With an UNSIGNED number of 16 bits the top bit has no such special meaning and the range possible is 0 to +65535, so it is IMPOSSIBLE to represent -32768. ie it is IMPOSSIBLE with 16 bits to represent -32768 and +32768 in the same number system as they have the same bit pattern, BUT in different number systems the bit pattern can be used to represent the two numbers as the different number systems cannot represent BOTH -32678 and +32768.
2^4 = 16 4^2 = 16 Play around with it and find many more. Think cubes.