Which routing protocol depends on the DUAL algorithm to calculate the shortest path to a destination
Dijkstra
OSPF stands for open shortest path first. OSPF is an exterior routing protocol. OSPF uses Path vector routing algorithm.
This distance-vector algorithm works by computing the shortest path , and considers weights. The algorithm was distributed widely in the RIP protocol.
A practical application is in certain routing protocols, like OSPF. The problem it solves is to search for the "shortest" path to each destination - "shortest" meaning the one that has the lowest "distance" or "metric" according to the criteria used. Dijkstra's algorithm is easy to use and is a good graph search algorithm to use when it is hard to calculate the heuristics.
Enhanced Interior Gateway Protocol It is a Cisco proprietary protocol. It uses bandwidth and delay by default to calculate the best path. It can also use load and delay, but these are usually not used. It is a distance vector routing protocol. It keeps a topology map, but it is only similar to the topology map of link state routing protocols.
It looks for the quickest way to the destination by continuing on the shortest path
The fastest algorithm for finding the shortest path in a graph is Dijkstra's algorithm.
One efficient way to find the shortest path in a directed acyclic graph is to use a topological sorting algorithm, such as the topological sort algorithm. This algorithm can help identify the order in which the nodes should be visited to find the shortest path from a starting node to a destination node. By following the topological order and calculating the shortest path for each node, you can determine the overall shortest path in the graph.
The process of implementing the successive shortest path algorithm involves repeatedly finding the shortest path from a source node to a destination node in a network, updating the flow along the path, and adjusting the residual capacities of the network edges. This process continues until no more augmenting paths can be found, resulting in the shortest path in the network.
dijkstra's algorithm (note* there are different kinds of dijkstra's implementation) and growth graph algorithm
Dijkstra's algorithm fails to find the shortest path in a graph when the graph has negative edge weights.
The fastest shortest path algorithm for finding the most efficient route between two points is Dijkstra's algorithm.