The only way to delete objects in an object oriented programming language (unless they were created in heap memory) is for the object to go out of scope. If the object is declared in the heap, in c++ you would use delete[] ptr; or delete ptr; where ptr is a pointer to your object.
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To delete a linked list walk through the list and delete the memory allocated to each element, remembering the next element address, and then iterating or recursing the process using the next element address, until the next element address is null.
Here is the algorithm of the algorithm to write an algorithm to access a pointer in a variable. Algorithmically.name_of_the_structure dot name_of_the _field,eg:mystruct.pointerfield
Black and White bakery algorithm is more efficient.
what is algorithm and its use there and analyze an algorithm
evaluation iz same as the testing of an algorithm. it mainly refers to the finding of errors by processing an algorithm..