There is no such thing as function overloading in C; that is a feature of C++. Function overloading allows us to provide two or more implementations of the same function. Typically, we use function overloading so that the same function can cater for different types. For instance, we might provide one implementation that is optimised to handle an integer argument while another is optimised to handle a real argument. We can also use function overloading to provide a common implementation of a function which can then be invoked by overloads that handle the low-level type conversions.
Function overloading is multiple definition with different signatures(the parameters should be different) for the same function. The parameter list have to be different in each definition. The compiler will not accept if the return type alone is changed. Operator overloading is defining a function for a particular operator. The operator loading function can not be overloaded through function overloading.
The only similarity is that both constructor and function overloads are distinguished by their signature -- the number and type of their arguments. Functions differ in that they also have a return type, which is also part of the signature, whereas constructors have no return type, not even void.
A template function is used when you want to write some kind of function that can be applied to different data types. It is a form of overloading, but you don't have to actually write all of the overloaded variants.
Overloading, Overriding, Polymorphism, Information Hiding, Inheritance all these are CONCEPTS of C++ and Java. An Object Oriented Language and not of C language. Thats why Bjarne Stroustrup came up with C++ ...
Defining several functions with the same name with unique list of parameters is called as function overloading.
No. Operator and/or function overloading is only a C++ thing.
There is no such thing as function overloading in C; that is a feature of C++. Function overloading allows us to provide two or more implementations of the same function. Typically, we use function overloading so that the same function can cater for different types. For instance, we might provide one implementation that is optimised to handle an integer argument while another is optimised to handle a real argument. We can also use function overloading to provide a common implementation of a function which can then be invoked by overloads that handle the low-level type conversions.
Function overloading is multiple definition with different signatures(the parameters should be different) for the same function. The parameter list have to be different in each definition. The compiler will not accept if the return type alone is changed. Operator overloading is defining a function for a particular operator. The operator loading function can not be overloaded through function overloading.
method overloading occurs when we use two functions or more with the same name.In function overloading compiler detect which method is call actually throw the parameters passed to the methods.In function overloading parameters of functions are different.
one function but multiple behaviours depending on the parameters
Function overloading is used when you want to re-use the same function name with different argument types or a different number of arguments. Calculating the area of a circle isn't the sort of function that requires overloading since the only argument you need is the radius. double area_of_circle (const double radius) { const double pi=4*atan(1); return pi*radius*radius; }
Syntax refers to the rules for constructing a function.
The only similarity is that both constructor and function overloads are distinguished by their signature -- the number and type of their arguments. Functions differ in that they also have a return type, which is also part of the signature, whereas constructors have no return type, not even void.
A template function is used when you want to write some kind of function that can be applied to different data types. It is a form of overloading, but you don't have to actually write all of the overloaded variants.
would we be able to function in society without rules
Overloading, Overriding, Polymorphism, Information Hiding, Inheritance all these are CONCEPTS of C++ and Java. An Object Oriented Language and not of C language. Thats why Bjarne Stroustrup came up with C++ ...