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The exponent field for a float data type according to the IEEE-754 Standard is comprised of 8 bits, a whole number range of 0-255.

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โˆ™ 2005-08-21 09:23:53
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Q: What is the minimum and maximum size of the exponent in a floating point number?
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What are the three parts of a floating-point number?

Assuming you're asking about IEEE-754 floating-point numbers, then the three parts are base, digits, and exponent.


Why we use biased representation for the exponent portion of a floating point number?

gand marao hai answer iska randi ki nasal answer by sullar(lara)


Clearly explain the functions that the mantissa and exponent have in floating point number?

Think of the floating-point number as a number in scientific notation, for example, 5.3 x 106 (i.e., 5.3 millions). In this example, 5.3 is the mantissa, whereas 6 is the exponent. The situation is slightly more complicated, in that floating-point numbers used in computers are stored internally in binary. Some precision can be lost when converting between decimal and binary.Think of the floating-point number as a number in scientific notation, for example, 5.3 x 106 (i.e., 5.3 millions). In this example, 5.3 is the mantissa, whereas 6 is the exponent. The situation is slightly more complicated, in that floating-point numbers used in computers are stored internally in binary. Some precision can be lost when converting between decimal and binary.Think of the floating-point number as a number in scientific notation, for example, 5.3 x 106 (i.e., 5.3 millions). In this example, 5.3 is the mantissa, whereas 6 is the exponent. The situation is slightly more complicated, in that floating-point numbers used in computers are stored internally in binary. Some precision can be lost when converting between decimal and binary.Think of the floating-point number as a number in scientific notation, for example, 5.3 x 106 (i.e., 5.3 millions). In this example, 5.3 is the mantissa, whereas 6 is the exponent. The situation is slightly more complicated, in that floating-point numbers used in computers are stored internally in binary. Some precision can be lost when converting between decimal and binary.


How to draw the flow chart to find minimum and maximum of given number?

max & min of a number is the number itself. no flowchart required


Maximum and minimum number of element of heap of height h?

min = 2^hmax = 2^(h+1) - 1

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If you mean floating point number, they are significand, base and exponent.


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The minimum and maximum refers to the number of sunspots.


What is the difference between solar minimum and solar maximum?

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How do you verify the range of variable in c?

The range for all the integral types in C are implementation-defined. To ascertain the range for a specific implementation, include the <limits.h> header where the following macros are defined: CHAR_BIT Number of bits in a char object (byte). SCHAR_MIN Minimum value for an object of type signed char. SCHAR_MAX Maximum value for an object of type signed char. UCHAR_MAX Maximum value for an object of type unsigned char. CHAR_MIN Minimum value for an object of type char. CHAR_MAX Maximum value for an object of type char. MB_LEN_MAX Maximum number of bytes in a multibyte character for any locale. SHRT_MIN Minimum value for an object of type short int. SHRT_MAX Maximum value for an object of type short int. USHRT_MAX Maximum value for an object of type unsigned short int. INT_MIN Minimum value for an object of type int. INT_MAX Maximum value for an object of type int. UINT_MAX Maximum value for an object of type unsigned int. LONG_MIN Minimum value for an object of type long int. LONG_MAX Maximum value for an object of type long int. ULONG_MAX Maximum value for an object of type unsigned long int. LLONG_MIN Minimum value for an object of type long long int. LLONG_MAX Maximum value for an object of type long long int. ULLONG_MAX Maximum value for an object of type unsigned long long int. Similarly, include the <float.h> header for the range of all floating-point types. FLT_RADIX Base for all floating-point types (float, double and long double). FLT_MANT_DIG DBL_MANT_DIG LDBL_MANT_DIG Precision of significand, i.e. the number of digits that conform the significand. FLT_DIG DBL_DIG LDBL_DIG Number of decimal digits that can be rounded into a floating-point and back without change in the number of decimal digits. FLT_MIN_EXP DBL_MIN_EXP LDBL_MIN_EXP Minimum negative integer value for the exponent that generates a normalized floating-point number. FLT_MIN_10_EXP DBL_MIN_10_EXP LDBL_MIN_10_EXP Minimum negative integer value for the exponent of a base-10 expression that would generate a normalized floating-point number. FLT_MAX_EXP DBL_MAX_EXP LDBL_MAX_EXP Maximum integer value for the exponent that generates a normalized floating-point number. FLT_MAX_10_EXP DBL_MAX_10_EXP LDBL_MAX_10_EXP Maximum integer value for the exponent of a base-10 expression that would generate a normalized floating-point number. FLT_MAX DBL_MAX LDBL_MAX Maximum finite representable floating-point number. FLT_EPSILON DBL_EPSILON LDBL_EPSILON Difference between 1 and the least value greater than 1 that is representable. FLT_MIN DBL_MIN LDBL_MIN Minimum representable floating-point number. FLT_ROUNDS Rounding behavior. Possible values: -1 undetermined 0 toward zero 1 to nearest 2 toward positive infinity 3 toward negative infinity Applies to all floating-point types (float, double and long double). FLT_EVAL_METHOD Properties of the evaluation format. Possible values: -1 undetermined 0 evaluate just to the range and precision of the type 1 evaluate float and double as double, and long double as long double. 2 evaluate all as long double Other negative values indicate an implementation-defined behavior. Applies to all floating-point types (float, double and long double). DECIMAL_DIG Number of decimal digits that can be rounded into a floating-point type and back again to the same decimal digits, without loss in precision.


What is the range Mode median maximum and minimum of 3335728291215 1130?

The range of a single number is 0.The mode, median, maximum and minimum of a single number is the number.


What are the three parts of a floating-point number?

Assuming you're asking about IEEE-754 floating-point numbers, then the three parts are base, digits, and exponent.


How do you find the maximum and range?

the maximum is whatever the biggest number is and the range is the maximum (the largest number) minus the minimum (the smallest/lowest number)


What is a exponent?

It is a little floating number at the top of a whole number that increases it. For example five squared would be five with a floating 2 and the answer would be 25 because five times 5 is 25


What is potassium's minimum oxidation number?

Potassium's minimum oxidation number is zero.Its maximum is plus one.


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With n lines, the maximum number is n*(n-1)/2. The minimum is 0.

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