I really don't know
In QBasic graphics, you can fill a triangle using the PUT statement along with the LINE statement to draw the triangle's outline, and then use the FILL statement to fill the interior. First, define the triangle's vertices by specifying their coordinates, then use LINE to connect these points. After outlining the triangle, you can use the FILL statement to fill it with a specified color. Make sure you have the graphics mode set up properly using SCREEN before drawing.
The coordinates are the vertices of a triangle since they form three points.
The vertex of a triangle is the point where two or more sides of the triangle intersect. In the case of triangle TIF, the vertex would be the point where the sides TI and IF intersect. To determine the exact coordinates of the vertex, you would need the coordinates of points T, I, and F and then use the equations of the lines containing the sides to find their point of intersection.
SSS
The CIRCUMCENTER would be the correct fill in the blank for apex 2022 good luck
In QBasic graphics, you can fill a triangle using the PUT statement along with the LINE statement to draw the triangle's outline, and then use the FILL statement to fill the interior. First, define the triangle's vertices by specifying their coordinates, then use LINE to connect these points. After outlining the triangle, you can use the FILL statement to fill it with a specified color. Make sure you have the graphics mode set up properly using SCREEN before drawing.
The coordinates of a triangle are determined by the positions of its three vertices in a coordinate plane. If we denote the vertices as A, B, and C, their coordinates can be expressed as A(x₁, y₁), B(x₂, y₂), and C(x₃, y₃). Specific coordinates will depend on the triangle's location and orientation in the plane. For example, a triangle could have coordinates A(1, 2), B(4, 5), and C(6, 1).
The coordinates of the centroid relate to the average of coordinates of the triangle's vertices. Free online calculation tool - mathopenref.com/coordcentroid.html
If by sperical triangle you mean a triangle on the surface of a sphere, you will need 3 dimensional coordinate geometry. Whether you use polar coordinates or linear coordinates will depend on what you want to "solve".
The answer depends on what you mean by "the verticals of a triangle".
The coordinates are the vertices of a triangle since they form three points.
That depends on where the triangle ABC is located on the Cartesian plane for the coordinates of its vertices to be determined.
The PVC fill chart provides information on the dimensions, specifications, and performance characteristics of PVC fill material used in cooling towers.
It seems that your question is incomplete, as it does not specify the vertices or the coordinates of the triangle. To calculate the area of a triangle, you typically need the coordinates of its vertices or the base and height. Please provide the necessary details so I can assist you further!
The first step to finding a triangle's center of gravity is to calculate the average of the x-coordinates and y-coordinates of the triangle's vertices. This will give you the coordinates of the centroid, which is the point where the center of gravity lies.
a circle
Find the coordinates of the vertices of triangle a'b'c' after triangle ABC is dilated using the given scale factor then graph triangle ABC and its dilation A (1,1) B(1,3) C(3,1) scale factor 3