x y and z. like all 3D models.
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120
Isometric axes refer to a set of axes used in isometric projection, a method for visually representing three-dimensional objects on a two-dimensional plane. In isometric drawing, the three principal axes (x, y, and z) are equally spaced at 120 degrees from each other, allowing for a more realistic depiction of the object's dimensions without distortion. This technique helps maintain the proportionality of the object's features, making it easier to visualize and understand spatial relationships.
the banana line
Oh honey, let me break it down for you. Isometric projection shows all three axes at the same scale, giving a more accurate representation of an object's proportions. Oblique projection, on the other hand, distorts the object by foreshortening one or more of the axes to make the drawing look more visually appealing. So basically, one keeps it real, while the other plays fast and loose with the truth.