how can you find the perimeter of a cone i.e. a 3d shape!
LA= 1/2(l*B)where "LA" is lateral area, "l" is lateral height and "B" is the perimeter of the baseMore info:B- otherwise (in a cone) known as 2Ï€r. 2Ï€r is also known as DÏ€ where "D" is diameter
A cone bearer is a cone that bears
Neither. A cone is a cone.
Yes, a cone has an apex. To be precise, it is the point at the tip of the cone. This is also called the vertex of the cone.
how can you find the perimeter of a cone i.e. a 3d shape!
Three dimensional objects, such as a cone, do not have a perimeter in any meaningful way.
You don't. Perimeter is a concept associated with plane figures, not solid shapes.
With great difficulty because a cone is a 3D object and only 2D shapes have perimeters
(pi)r2x height divided by 2
You can't find the perimeter of a cone because it's a 3D shape, but you can find the volume; the formula is 1/3x3.14xr2xh (r= radius of the base/ h= height).
The shape described cannot be a cone since a cone has a base at one end and a point - of zero length - at the other!
Although some have said Archimedes, my opinion is that the formulas for area and perimeter of a rectangle were well known before his time (300BC). The Babylonians in 1500BC knew how to create Pythagorean triples, so I wouldn't be surprised if they knew this. Archimedes did discover more difficult formulas, such as perimeter and area of a circle, and volume of a sphere and a cone.
LA= 1/2(l*B)where "LA" is lateral area, "l" is lateral height and "B" is the perimeter of the baseMore info:B- otherwise (in a cone) known as 2Ï€r. 2Ï€r is also known as DÏ€ where "D" is diameter
To find the side of a cone, you can use the Pythagorean theorem. The slant height (side) can be calculated by using the formula: s = √(r^2 + h^2), where "s" is the slant height, "r" is the radius of the base, and "h" is the height of the cone.
The area of the circle added to the area of the lateral part is the way to find the perimeter (or more commonly known as the surface area), or in this case, (pi x r2 + pi x r x l).pi=3.14r=radiusl=slant height
Pi is used to find the area and perimeter of a circle and the volume of a sphere, cylinder, and cone. Pi=3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196... That was 200 decimal places of Pi.