No. Four regular polygons cannot be combined for this purpose.
If it also covers a surface without overlap, then it is a regular tessellation.
A uniform tessellation is a pattern of shapes that completely covers a surface without any gaps or overlaps, where all the polygons used are regular and identical in shape and size. Each vertex in a uniform tessellation has the same arrangement of polygons around it, creating a visually harmonious design. Common examples include the tessellation of regular triangles, squares, and hexagons. These patterns can be found in various fields, including art, architecture, and mathematics.
I think it's only 3: triangle, square and hexagon.
An [equilateral] triangle, square and hexagon are the only regular polygons which, by themselves, will tile a surface.
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No. Four regular polygons cannot be combined for this purpose.
No, a regular tessellation uses multiple copies of only one regular polygon.
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It is a regular tessellation.
A semi-regular tessellation is covering a plane surface with two or more different regular polygons, all of which have sides of the same length. In addition, each polygon vertex is surrounded by polygons in the same order.
A semi-regular tessellation is covering a plane surface with two or more different regular polygons, all of which have sides of the same length. In addition, each polygon vertex is surrounded by polygons in the same order.
If it also covers a surface without overlap, then it is a regular tessellation.
I think it's only 3: triangle, square and hexagon.
Regular polygons with 5, 7 or more sides.