Depends on the problem; many 3D figures have 2D faces/shapes within them. One can say "find the perimeter of a cylinder," and the question could be interpreted as finding the perimeter of one of the circular bases of the cylinder. Use common sense, and find out what the question is asking.
It isn't clear how you would define the "perimeter" for a 3D figure. The base is the product of length x width.
The term "perimeter" typically applies to 2D shapes, referring to the total length of their boundaries. For 3D figures, a more appropriate term is "surface area" for the total area of the outer surfaces, and "volume" for the space enclosed. However, if you are looking for the "perimeter" in the context of a 3D figure, you can consider the perimeter of its base or edges by summing the lengths of all edges. For example, the perimeter of a cube is calculated by adding the lengths of all 12 edges.
You find perimeter by adding all the sides of a figure.
To find the perimeter of a 3D shape, you typically need to consider the edges of the shape. The perimeter can be calculated by measuring the lengths of all the edges that form the boundary of the shape and summing them up. However, it's important to note that the term "perimeter" is more commonly used for 2D shapes; for 3D shapes, you might refer to the total edge length or surface area instead.
If the figure is a polygon ... with sides made of straight line segments ... then the perimeter is the sum of the lengths of all the sides. If part or all of the figure's boundary consists of curves, the perimeter is still the distance all around the figure, but you may need special formulas to find the lengths of the curved sections.
There is no way to find perimeter from a 3D figure. However, you can find the perimeter of a side of a triangular prism by using perimeter formulas for a parallelogram or triangle.
It isn't clear how you would define the "perimeter" for a 3D figure. The base is the product of length x width.
how can you find the perimeter of a cone i.e. a 3d shape!
In order to find the perimeter of a 3D rectangle you must gather the lengths of the known sides, calculate the missing rectangular values, and use the formula for perimeter.
To find the perimeter of a figure, add all the lengths of the edges of the figure. The sum of the sides is the perimeter.
To find the distance around a figure, you calculate the perimeter. The perimeter is the total distance around the outside of a shape or figure. To find the perimeter of a rectangle or square, you add up all the sides. For a circle, you can find the perimeter by multiplying the diameter by π (pi).
The term "perimeter" typically applies to 2D shapes, referring to the total length of their boundaries. For 3D figures, a more appropriate term is "surface area" for the total area of the outer surfaces, and "volume" for the space enclosed. However, if you are looking for the "perimeter" in the context of a 3D figure, you can consider the perimeter of its base or edges by summing the lengths of all edges. For example, the perimeter of a cube is calculated by adding the lengths of all 12 edges.
You find perimeter by adding all the sides of a figure.
Find the distance of each side and add to find the total perimeter.
It means you have found the distance around that figure.
To find the perimeter of a 3D shape, you typically need to consider the edges of the shape. The perimeter can be calculated by measuring the lengths of all the edges that form the boundary of the shape and summing them up. However, it's important to note that the term "perimeter" is more commonly used for 2D shapes; for 3D shapes, you might refer to the total edge length or surface area instead.
Divide the irregular figure into manageable pieces and work out their individual areas, sum the areas to that of the original figure. Measure the perimeter.