Yes, because GB = GR - RB
Midpoint = (6+16)/2 and (6-6)/2 = (11, 0)
32 divided by 2 equals 16. 48divided by 3 equals 16. 64 divided by 4 equals 16. 16 divided by 1 equals 16.
16-7 equals = 9
16% equals 4/25
that really easy how could anyone not know it equals 48 it islike walking
midpoint between 4-16
midpoint between 4-16
If you mean endpoints of (16, 5) and (-6, -9) then its midpoint is (5, -2)
Midpoint = (6+16)/2 and (6-6)/2 = (11, 0)
17.5
16 divided by 2 equals 8. Each equal share would be 8.
32 divided by 2 equals 16. 48divided by 3 equals 16. 64 divided by 4 equals 16. 16 divided by 1 equals 16.
To find the fractions that are between 1/8 and 1/4, change the fractions to a like denominator. 1/8 equals 2/16 1/4 equals 4/16 3/16 is between 1/8 and 1/4.
We haven't used near and far addressing for well over a decade. It was common in older systems where memory was addressed by segment and offset. For instance, on a 32-bit system we might use 16-bits to address the segment and 16-bits to address the offset within that segment. If we were referring to an offset within the current segment then we'd use a 16-bit near pointer, but if we needed to refer to another segment then we'd use a 32-bit far pointer. Today we use a normalised pointers.
The segment register in the 80806/8088 microprocessor contains the base address (divided by 16) of a region of memory. Since the register is 16 bits in size, there are 65,536 possible segment base addresses, ranging from 00000H to FFFF0H, in increments of 00010H.After address translation at the instruction level, the generated 16 bit offset is added to the selected segment register times 16 to generate a physical address between 00000H and FFFFFH. (If the offset and base go past FFFFFH, they wrap around back to 00000H.) Since the offset is also 16 bits in size, and since the overlap is only 4 bits (times 16), then each 64 kb segment overlaps by 16 bytes.There are four segment registers; CS, DS, ES, and SS, standing for Code Segment, Data Segment, Extra Segment, and Stack Segment.CS is used for opcode fetches. DS is used for normal data. ES is used for certain string operations as the destination address. SS is used for stack and frame (BP) data.The segment registers can be implicitly selected by context, or they can be explicitly selected with a segment prefix opcode.
16-7 equals = 9
734 divided by 16 equals 45.875. Therefore 45.875 times 16 equals 734.