Suppose the two masses are m1 and m2. Their initial velocities are u1 and u2 and final velocities are v1 and v2.
Then, using conservation of momentum.
m1*u1 + m2*u2 = m1*v1 + m2*v2
Both m1 and m2 are given. Their initial velocities u1 and u2 are given and one of the two final velocities v1 and v2 is given which leaves only one unknown. So substitute all those values and calculate away.
You can't.You only know what half the sum of (initial + final) is, (it's the average), but you don't know what the initial and final are.
Initial velocity is 10 m/s in the direction it was kicked. Final velocity is 0, when friction and air resistance finally causes it to come to a halt.
Well, (final velocity) = (initial velocity) + (acceleration x time)
the formula for finding acceleration is final velocity, minus initial velocity, all over time. So if you have the acceleration and initial speed, which is equal to the initial velocity, you must also have time in order to find the final velocity. Once you have the time, you multiply it by the acceleration. That product gives you the difference of the final velocity and initial velocity, so then you just add the initial velocity to the product to find the final velocity.
The final velocity is (the initial velocity) plus (the acceleration multiplied by the time).
In an elastic collision, the final velocity of two objects can be calculated using the conservation of momentum and kinetic energy principles. The final velocities depend on the masses and initial velocities of the objects involved in the collision.
You can't.You only know what half the sum of (initial + final) is, (it's the average), but you don't know what the initial and final are.
The change in velocity is the final velocity minus the initial velocity. For example, if the initial velocity is 10 m/s and the final velocity is 20 m/s, the change in velocity is 10 m/s.
The final velocities of the gliders after a perfectly elastic collision will also be equal and opposite to their initial velocities. This is due to the conservation of momentum and kinetic energy in elastic collisions.
Acceleration is equal to half the sum of initial and final velocities at the midpoint of the motion when the acceleration is constant. This occurs when the object has undergone half of the acceleration time and traveled half of the distance between initial and final velocities.
The equation for elastic collision is: m1u1 m2u2 m1v1 m2v2 where: m1 and m2 are the masses of the two objects u1 and u2 are the initial velocities of the two objects v1 and v2 are the final velocities of the two objects This equation is used to calculate the final velocities of two colliding objects by taking into account their masses and initial velocities. By solving for v1 and v2, we can determine how the velocities of the objects change after the collision while conserving momentum and kinetic energy.
The elastic collision equation used to calculate the final velocities of two objects after they collide is: m1u1 m2u2 m1v1 m2v2 where: m1 and m2 are the masses of the two objects, u1 and u2 are the initial velocities of the two objects before the collision, and v1 and v2 are the final velocities of the two objects after the collision.
Acceleration is an object's change in velocity divided by its change in time. So: acceleration=(final velocity - initial velocity)/(final time - initial time)
To find the change in velocity in a given scenario, subtract the initial velocity from the final velocity. The change in velocity is the difference between the two velocities.
To determine the final velocity in an inelastic collision, you can use the conservation of momentum principle. This means that the total momentum before the collision is equal to the total momentum after the collision. By setting up and solving equations based on the masses and initial velocities of the objects involved, you can calculate the final velocity.
The average velocity of a body with non-uniform acceleration can be calculated by taking the average of the initial and final velocities over the time interval. This is done by adding the initial and final velocities and dividing by 2. Mathematically, the formula for average velocity is (v_initial + v_final) / 2.
Initial velocity is 10 m/s in the direction it was kicked. Final velocity is 0, when friction and air resistance finally causes it to come to a halt.