area =1/2 base length x height
For all triangles: area = 1/2 * base * height
For all triangles: area = 1/2 * base * height
Not necessarily. You find the area of a triangle with the formula 1/2*base*height=Area. Imagine two triangles, one with 3 inches for both the base and height, and one with 4.5 inches for the height and 2 inches for the base. Both of these triangles will have 9 sq. in. for their areas, but they are not congruent.
Simple. Just multiply the base by the height of the triangle, and divide it into two. This works for all types of triangles.
Area = Base * Height so Base = Area/Height
area = 1/2 base x height
Area = 0.5*base*perpendicular height
For all triangles: area = 1/2 * base * height
For all triangles: area = 1/2 * base * height
Not necessarily. You find the area of a triangle with the formula 1/2*base*height=Area. Imagine two triangles, one with 3 inches for both the base and height, and one with 4.5 inches for the height and 2 inches for the base. Both of these triangles will have 9 sq. in. for their areas, but they are not congruent.
Triangles you use : (base x perpendicular height) divided by 2. Parallelogram: you need to find the area of one of the side triangles, then double it (because there's two of them). Then find the area of the square in the middle, and add this to the area of the two triangles.
It depends on what type of shape you are trying to find the area. If it is a rectangle, you do base times height. For triangles, you do base times height divided by two. For a circle, it is Pi*R^2.
Simple. Just multiply the base by the height of the triangle, and divide it into two. This works for all types of triangles.
To find the volume of a triangular prism, find the area of one of the triangles (base of the prism) first (base x height divided by 2). When you have the area of the triangle, then multiply the area of the triangle by the height of the prism, *not the height of the base.
you cant you have to download it.
Area = Base * Height so Base = Area/Height
To find the height of a quadrilateral, you first need to identify the relevant base of the shape. For a trapezoid, for example, you can drop perpendicular lines from the top base to the bottom base to form right triangles, and the height is the length of these perpendiculars. In a general quadrilateral, if you can divide it into two triangles, you can use the area formula for each triangle (Area = 0.5 × base × height) to solve for the height. Alternatively, if the quadrilateral is a rectangle or square, the height can be directly measured as the vertical distance between the two bases.