Multiplying a number by 3 1/2 does not necessarily increase its value so the question is based on nonsense.
Increase its value if the exponent is greater than 1
The increase is 88 - 2 or 86. The percentage increase is 100 times this number divided by the original value, or 100(86/2) or 4300 %.
% increase = |original value - new value| /original value * 100%
Wavlue after increase
Multiplying a number by 3 1/2 does not necessarily increase its value so the question is based on nonsense.
Yes and no. The value of a collectible item is based on supply and demand. In the case of a players autograph when the player passes away the supply can no longer increase. There are now a set number of autographs. The value will still rise or fall depending on the number of collectors in the market for the autograph. If the number of collectors increase the value will rise, but this could also work both ways.
Increase its value if the exponent is greater than 1
It increases the number of digits displayed after the decimal point. It will not change the value of the number.
basically it is the increase in the value of an investment.
The increase is 88 - 2 or 86. The percentage increase is 100 times this number divided by the original value, or 100(86/2) or 4300 %.
when market value increase than share value increase
34.
% increase = |original value - new value| /original value * 100%
Answer: Value after increase = Base X Percent for new Value Hope this helps :)
% increase or decrease = |original value - new value| /original value * 100%
Wavlue after increase