If you want a mathematical way to solve square roots that isn't trial and error, you
probably need an algorithim. There are many ways to do this, and if you aren't satisfied with my way, or don't understand search for square root algorithims and you will find millions of ways.
-they use scientific method -they use trial and error method
Using a calculator or by trial and error which is 41
By trial and error which is correct at 1.4√(1.96) = √(196) X √(10-2)= 14 X 10-1= 1.4
Deductive reasoning. Trial and error. The square root of 49 is 7. The square root of 50 will be a little more than that. The answer is roughly 7.071
Learning by "trial and error method" was discovered by - THORNDIKE
Trial and Error in science, or else you can use a (chemical) equation to solve and check.
Deductive reasoning, trial and error. The square root of 78 will be between 8 and 9, closer to 9. 8.7 squared = 75.7 8.8 squared = 77.4 8.9 squared = 79.2 8.8 is the closest without going over.
novanet- trial and error
2 and 1 You can solve this by trial and error x^2 - y^2 = 3 If x = 2 and y = 1 then 4-1 = 3 Nothing else will work
-they use scientific method -they use trial and error method
Using a calculator or by trial and error which is 41
An example of trial and error is a child trying to solve a puzzle by attempting different ways to fit the pieces together until finding the correct combination. Another example is a scientist trying different experimental setups to determine the most effective approach to achieving a desired outcome. Trial and error involves testing various possibilities until a successful result is achieved.
Solve this in two steps. First, based on the area, calculate the side of the length (square root of area, or by trial-and-error, find a side that, when squared, gives you 4). Then, calculate the perimeter as 4 times the length of the side.Solve this in two steps. First, based on the area, calculate the side of the length (square root of area, or by trial-and-error, find a side that, when squared, gives you 4). Then, calculate the perimeter as 4 times the length of the side.Solve this in two steps. First, based on the area, calculate the side of the length (square root of area, or by trial-and-error, find a side that, when squared, gives you 4). Then, calculate the perimeter as 4 times the length of the side.Solve this in two steps. First, based on the area, calculate the side of the length (square root of area, or by trial-and-error, find a side that, when squared, gives you 4). Then, calculate the perimeter as 4 times the length of the side.
do you mean the tanoby key? use trial and error. i can't really explain it.
For smaller numbers, this is best done by trial and error.
By trial and error which is correct at 1.4√(1.96) = √(196) X √(10-2)= 14 X 10-1= 1.4
Because to be able to solve a puzzle you need to attempt to solve it, if you don't solve it, you take note of what not to do next time. This is much like science, which involves a lot of trial and error.