You either multiply 2 by 2.5, add 3 to 2, or subtract -3 from 2. These are the easiest ways to do so.
No Way can 2 + 2 = 5 because it's always turn into five
68 and 2/5 or 342/5
1/2*5/5 = 5/10 = 5 tenths = 0.5
Divide the remainder by the divisor. Example: 5 / 2 = 2 and 1/2.
For example: 3/5 X 2= You have to turn the 2 into 2/1 which is the same as 2. So it is: 3/5 X 2/1=
No Way can 2 + 2 = 5 because it's always turn into five
divide by 2
5/2
-2 4/5 is -2.8
68 and 2/5 or 342/5
26.4you multipy 12 by two and then you turn .2 into a fraction which is 1/5 you multiply 1/5 by 12 (1/5 x12/1) which equals 12/5. Simplify that to get 2 2/5. turn the 2/5 into a decimal (.4) and add the 2.4 to the 24 (which is what you get when you multiply 12 by 2) simple. :D
2 divided by 5 = 0.4 So for example, if you got 2 out of 5 on a test, your mark equals 0.4 which is 40%
It's called 25.00
Cro - 1993 Turn Up the Heat 2-5 was released on: USA: 15 October 1994
1/2*5/5 = 5/10 = 5 tenths = 0.5
A full turn is 360 degrees Therefore 144 degrees = 144/360 turn = 12/30 = 6/15 = 2/5 turn
This Mancala game has a computer player that is easily mastered when you make the first correct moves. Consider the cups numbered from 6 to 1, with 6 at the left end and 1 at the right closest to your goal. There are 4 gems in each bowl. To thrash the computer: Turn 1 - 1 Turn 2 - 4 /1 / 2 (you get to play again twice) Turn 3 - 1 / 3 Turn 4 - 1 / 2 Turn 5 - 1 / 5 Turn 6 - 2 / 1 / 3 Turn 7 - 2 / 6 / 4 / 3 / 5 (computer has to dump to your side) Turn 8 - 6 Turn 9 - 6 (computer may play a move that forces a different move) Turn 10 - 5