Dynamism in geometry helps show visuals in terms of change and motion. These types of concepts are usually seen in items like fractals.
Answer: No eyes are not related to geometry because eyes are a part of the body and geometry is a part of math
Some common techniques for generating fractals would be to use iterated function systems, strange attractors, escape-time fractals, and random fractals.
One main characteristic of non-Euclidean geometry is hyperbolic geometry. The other is elliptic geometry. Non-Euclidean geometry is still closely related to Euclidean geometry.
There are infinitely many fractals so no list can exist.
Benoit B. Mandelbrot has written: 'Gaussian self-affinity and fractals' -- subject- s -: Electronic noise, Fractals, Multifractals 'The - Mis - Behavior of Markets' 'The fractal geometry of nature' -- subject- s -: Geometry, Mathematical models, Fractals, Stochastic processes 'Fractals' -- subject- s -: Geometry, Mathematical models, Fractals, Stochastic processes
Fractals
Fractals
Euclid did a lot of work with geometry
They are used to model various situations where it is believed that some infinite "branching" effect best describes the geometry. For examples of how I have employed fractals as a theoretician, check out the "related links" included with this answer. I hope you like what you see.
You might mean fractal geometry. Fractals are recursively defined, so they endlessly generate patterns. Fractals can also be used to describe naturally occurring shapes and patterns like the way in which plants grow.
Dynamism in geometry helps show visuals in terms of change and motion. These types of concepts are usually seen in items like fractals.
Benoît B. Mandelbrot[ is a French mathematician, best known as the father of fractal geometry
Fractals are situations where the geometry seems best approximated by an infinitely "branching" sequence - used, for example, in modeling trees. For work on fractals that I have done as a theoretician, I recommend the included links. I just happen to have an original answer, and I want to make it known.
A fractal is a geometric shape that when zoomed in on, will look approximately the same as it did before. Fractal geometry is a more complex version of regular Euclidean geometry. Euclidean geometry included just circles, squares, triangles, hexagons, octagons and all other regular shapes. Fractal geometry is the study of fractals and all of its components. Fractal geometry, out of all of its other uses, is mainly used to describe every other shape possible that isn’t classified into regular Euclidean geometry. Although not many people know what a fractal is, they encounter them on a regular basis and fractals have many uses all of which are extremely overlooked by many people.
Robert J. MacG Dawson has written: 'Convex and fractal geometry' -- subject(s): Convex geometry, Fractals
Denny Gulick has written: 'Calculus' 'Encounters with Chaos and Fractals' -- subject(s): MATHEMATICS / Number Theory, Chaotic behavior in systems, Fractals, MATHEMATICS / Geometry / General, MATHEMATICS / Differential Equations