Consider any two points on the vector, P = (a, b) and Q = (c, d). And lext x be the angle made by the vector with the positive direction of the x-axis.
Then either a = c, so that the vector is vertical and its direction is straight up or a - c is non-zero.
In that case, tan(x) = (b - d)/(a - c)
or x = tan-1[(b - d)/(a - c)]
Velocity is a vector, you can sum velocity in terms of direction components such as x and y.
The vector's 'x'-component is -13.181 (rounded). Its 'y'-component is +63.649 (rounded). (I'm assuming that the angle of 101.7 is stated in units of 'degrees'.)
The magnitude of (i + 2j) is sqrt(5). The magnitude of your new vector is 2. If both vectors are in the same direction, then each component of one vector is in the same ratio to the corresponding component of the other one. The components of the known vector are 1 and 2, and its magnitude is sqrt(5). The magnitude of the new one is 2/sqrt(5) times the magnitude of the old one. So its x-component is 2/sqrt(5) times i, and its y-component is 2/sqrt(5) times 2j. The new vector is [ (2/sqrt(5))i + (4/sqrt(5))j ]. Since the components of both vectors are proportional, they're in the same direction.
If you assume the vector is only in two dimensions, you can find the missing y-component with Pythagoras' Theorem: y = square root of (magnitude2 - x2).
Yes, a scalar can be a negative number. For instance: c<x₁,x₂> = <cx₁,cx₂> such that <x₁,x₂> is a vector. Let c = -1 for instance. Then, we have this vector: <-x₁,-x₂> Compared to <x₁,x₂>, <-x₁,-x₂> has negative signs. In physics and mathematics, if we multiply the vector or something by a negative value scalar, then the direction of the vector is reversed, and the magnitude stays the same. If the magnitude increases/decreases, and the direction of the vector is reversed, then we can multiply the vector by any negative non-1 scalar value.
To find the direction of a vector, you can use the formula: θ = tan^(-1) (y/x), where θ is the angle of the vector with the positive x-axis, and (x, y) are the components of the vector along the x and y axes, respectively.
Suppose the magnitude of the vector is V and its direction makes an angle A with the x-axis, then the x component is V*Cos(A) and the y component is V*Sin(A)
To find the direction of a vector, you can use trigonometry. First, calculate the angle the vector makes with the positive x-axis. This angle is called the direction angle. You can use the arctangent function to find this angle. The direction of the vector is then given by the direction angle measured counterclockwise from the positive x-axis.
To calculate the direction of a vector, you can use trigonometry. Find the angle the vector makes with the positive x-axis using the arctangent function. This angle represents the direction of the vector in relation to the x-axis.
To determine the direction of a vector, you can use trigonometry. Find the angle the vector makes with the positive x-axis using the arctangent function. This angle represents the direction of the vector in relation to the x-axis.
A vector can be expressed in terms of its rectangular components by breaking it down into its horizontal and vertical components. These components represent the projection of the vector onto the x and y axes. The vector can then be expressed as the sum of these components using the appropriate unit vectors (i and j for x and y directions, respectively).
Velocity is a vector, you can sum velocity in terms of direction components such as x and y.
To find the components of a vector, first determine the direction of the vector using angles or a reference axis. Then, use trigonometry (like sine and cosine functions) to calculate the components in the x and y directions.
To combine velocities in the same direction, simply add them together. For velocities in different directions, you can use vector addition to find the resultant velocity. This involves breaking the velocities into their respective x and y components and adding them separately.
To combine force vectors, use vector addition. Add the x-components of the forces together to get the resultant x-component, and then do the same for the y-components. The magnitude and direction of the resultant force can be found using trigonometry.
To calculate a vector sum, add the corresponding components of the vectors together. This means adding the x-components to get the resultant x-component, and adding the y-components to get the resultant y-component. The magnitude of the resultant vector can be found using the Pythagorean theorem, and the direction can be determined using trigonometry.
It is the other way round - it's the vector that has components.In general, a vector can have one or more components - though a vector with a single component is often called a "scalar" instead - but technically, a scalar is a special case of a vector.