-- Measure the length of any one edge. -- Multiply that number by itself. -- Multiply the result by the number again. -- The result is now the volume of the cube.
Yes. A number times itself results in a perfect square. Perfect squares are always positive, since 4 x 4 and -4 x -4 will give the same result, 16. Since no number exists that can multiply by itself and create a negative number, the square roots of negative numbers are called imaginary.
Multiply the radius by itself, then multiply the result by Pi.
No. Dividing by zero is undefined. It does not result in anything.
-- Take 1/2 of the length of the diameter. -- Square that number. (Multiply it by itself.) -- Multiply the result by 'pi' . That's roughly 3.1416 . -- The result now is the area of the circle.
Three choices, depending on what information you have about the circle: -- Multiply the radius by itself, then multiply the result by (3.1416). -- Multiply the diameter by itself, then multiply the result by (0.7854). -- Multiply the circumference by itself, then multiply the result by (.07958).
-- Measure the length of any one edge. -- Multiply that number by itself. -- Multiply the result by the number again. -- The result is now the volume of the cube.
Yes. A number times itself results in a perfect square. Perfect squares are always positive, since 4 x 4 and -4 x -4 will give the same result, 16. Since no number exists that can multiply by itself and create a negative number, the square roots of negative numbers are called imaginary.
-- Measure the length of one edge of the cube (one side of one square face). -- Multiply the number by itself. -- Multiply the result by the original number again. -- The new result is the volume of the cube.
-- Measure the length of one edge of the cube (one side of one square face). -- Multiply the number by itself. -- Multiply the result by the original number again. -- The new result is the volume of the cube.
You multiply a number by itself like 2*2, and then multiply the result by the original number, 2*4, 2*8, 2*8, 2*16.
Real part of the result = real part of first number + real part of second number Imaginary part of the result = imaginary part of first number + imaginary part of second number
Multiply the radius by itself, then multiply the result by Pi.
No. Dividing by zero is undefined. It does not result in anything.
-- Take 1/2 of the length of the diameter. -- Square that number. (Multiply it by itself.) -- Multiply the result by 'pi' . That's roughly 3.1416 . -- The result now is the area of the circle.
You can multiply the first two numbers, then multiply the result with the third number. Or multiply in any other order.You can multiply the first two numbers, then multiply the result with the third number. Or multiply in any other order.You can multiply the first two numbers, then multiply the result with the third number. Or multiply in any other order.You can multiply the first two numbers, then multiply the result with the third number. Or multiply in any other order.
the square is positive always.Except in the case of an Imaginary number. An imaginary number is a number that gives a negative result when squared,where i= √-1