Each number is equal to itself - and to no other number.
-16 minus -16 is 0.
If ( x = 16 ) and ( y = -16 ), then their combination ( x + y = 0 ) holds true. Thus, the values of ( x ) and ( y ) are 16 and -16, respectively.
The equation cannot be solved without an '= ###'. If it was a^2-6a-16=0, then a could equal 8 or -2.
16 is equal to 16.16 is equal to 16.16 is equal to 16.16 is equal to 16.
16 time 1 equals 16 16 times 2 equal 32 16 times 3 equal 48 16 times 4 equal 64 16 times 5 equal 80 16 times 6 equal 96 16 times 7 equal 112 16 times 8 equal 128 16 times 9 equal 144 16 times 10 equal 160
-16 minus -16 is 0.
0
x^(2)-16=0 Take the -16 over to the other side of the equal sign, the -16 will turn +16. x^(2)=16 Then take the squared root of both sides. x=4
If ( x = 16 ) and ( y = -16 ), then their combination ( x + y = 0 ) holds true. Thus, the values of ( x ) and ( y ) are 16 and -16, respectively.
The equation cannot be solved without an '= ###'. If it was a^2-6a-16=0, then a could equal 8 or -2.
16 is equal to 16.16 is equal to 16.16 is equal to 16.16 is equal to 16.
9x2 + 18x - 16 = 0 ⇒ (3x - 2)(3x + 8) = 0 ⇒ 3x - 2 = 0 → x = 2/3 or 3x + 8 = 0 → x = -22/3
16 time 1 equals 16 16 times 2 equal 32 16 times 3 equal 48 16 times 4 equal 64 16 times 5 equal 80 16 times 6 equal 96 16 times 7 equal 112 16 times 8 equal 128 16 times 9 equal 144 16 times 10 equal 160
16
To determine the number of real solutions for the equation (4x^2 + 16x + 16 = 0), we can use the discriminant (D = b^2 - 4ac). Here, (a = 4), (b = 16), and (c = 16). Calculating the discriminant gives (D = 16^2 - 4(4)(16) = 256 - 256 = 0). Since the discriminant is zero, there is exactly one real solution to the equation.
Any value multiplied to zero (0) always equal zero(0) So 16 X 0 = 0 1000000 x 0 = 0 0.0001 x 0 = 9 Philosophically, if there is 'nothing' (zero )0)), how can you apply/multiply it to anything.
The equation cannot be solved without an '= ###'. If it was a^2-6a-16=0, then a could equal 8 or -2.