-16 minus -16 is 0.
The equation cannot be solved without an '= ###'. If it was a^2-6a-16=0, then a could equal 8 or -2.
16 is equal to 16.16 is equal to 16.16 is equal to 16.16 is equal to 16.
16 time 1 equals 16 16 times 2 equal 32 16 times 3 equal 48 16 times 4 equal 64 16 times 5 equal 80 16 times 6 equal 96 16 times 7 equal 112 16 times 8 equal 128 16 times 9 equal 144 16 times 10 equal 160
16
-16 minus -16 is 0.
0
x^(2)-16=0 Take the -16 over to the other side of the equal sign, the -16 will turn +16. x^(2)=16 Then take the squared root of both sides. x=4
The equation cannot be solved without an '= ###'. If it was a^2-6a-16=0, then a could equal 8 or -2.
16 is equal to 16.16 is equal to 16.16 is equal to 16.16 is equal to 16.
9x2 + 18x - 16 = 0 ⇒ (3x - 2)(3x + 8) = 0 ⇒ 3x - 2 = 0 → x = 2/3 or 3x + 8 = 0 → x = -22/3
16 time 1 equals 16 16 times 2 equal 32 16 times 3 equal 48 16 times 4 equal 64 16 times 5 equal 80 16 times 6 equal 96 16 times 7 equal 112 16 times 8 equal 128 16 times 9 equal 144 16 times 10 equal 160
16
The equation cannot be solved without an '= ###'. If it was a^2-6a-16=0, then a could equal 8 or -2.
0
That is not a correct equation. The numbers on the left equal -16, not 0. This is an equation with no solution.
Using place value in the same fashion you would as if the number was in base 10, C94 is equal to (12 x (16^2))+(9 x (16^1))+(4 x (16^0)). This is equal to 3220.