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Yes. The cube has 6 faces. Whichever one you set it down on, it's sitting on a square.

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15y ago

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Related Questions

What base is a cube?

Square


What shape is the base of a cube?

The base of a cube is always a square. All of the lengths of each side of a cube are the same, and every angle is 90 degrees.


How many edges does a cube and square base pyramid?

Cube: 12, square based pyramid: 8


What is the base cross section of a cube?

A square.


How is a cube like a pyramid?

A pyramids is like a cube because its base is a square.


How are a cube and a square prism alike?

A square prism can have any height. A cube is a type of square prism, one where the height is the same as the base.


What is a good sentence for base?

the base of a cube is a square but the base of a rectangle prism is a rectangle


How many faces does a cube and square base pyramid?

Cube = 6 Sq base pyramid= 5 total= 11


Square is to Triangle as Cube is to?

Square is to cube, as triangle is to "triangular pyramid." Pyramid might refer to the common square pyramid, with a square base.


How do you find area of base a cube?

To find the area of the base of a cube, you need to know the length of one side of the cube, which is referred to as the edge length (s). The area of the base is calculated using the formula (A = s^2), where (A) represents the area. Since the base of a cube is a square, squaring the edge length gives you the area of that square base.


What make a cube and a square base pyramid the same?

the base is both squares


Is the volume formula universal for all the figures?

No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3 No because, Sphere : (4 * pi * cube of the radius)/3 Hemisphere: (2 * pi * cube of the radius)/3 Cylinder: pi * (square of the base radius) * height Cone: (pi * square of base radius * height)/3