This shape is a cube.
A hexagonal pyramid has 12 edges, 7 vertices and 7 faces.
exactly like a cube 6 faces 8 vertexes vertices and 12 edges
An octahedron is an eight sided polyhedron. It has eight sides or faces, 12 edges, and six vertexes. Please see the Related Link below for more information and a picture.
A square is not a polyhedron, it is a polygon. A cube is not a polygon, it is a polyhedron.A square has 4 edges and 4 vertexes. It has no faces because it is not a polyhedron. If you cut the corners off of a square, the new polygon has 8 edges and 8 vertexes.A cube has 6 faces, 12 edges, and 8 vertexes. If you cut the corners off of a cube, the new polyhedron has 14 faces, 36 edges, and 24 vertexes.
Vertices = 12 Edges = 18 Faces = 8
This shape is a cube.
A hexagonal pyramid has 12 edges, 7 vertices and 7 faces.
exactly like a cube 6 faces 8 vertexes vertices and 12 edges
it has 6 faces, 12 edges, and 8 vertexes
According to the Euler characteristic for polyhedra, V + F = E + 2 where V = Vertices (not vertexes), F = Faces and E = Edges. So F = 12
An octahedron is an eight sided polyhedron. It has eight sides or faces, 12 edges, and six vertexes. Please see the Related Link below for more information and a picture.
An icosahedron has 20 faces, 30 edges, and 12 vertexes. 5 polygons meet at each vertex and each face has 3 vertexes (therefore made of triangles). A dodecahedron has 12 faces, 30 edges, and 20 vertexes. 3 polygons meet at each vertex and each face has 5 vertexes (therefore made of pentagons).
A square is not a polyhedron, it is a polygon. A cube is not a polygon, it is a polyhedron.A square has 4 edges and 4 vertexes. It has no faces because it is not a polyhedron. If you cut the corners off of a square, the new polygon has 8 edges and 8 vertexes.A cube has 6 faces, 12 edges, and 8 vertexes. If you cut the corners off of a cube, the new polyhedron has 14 faces, 36 edges, and 24 vertexes.
An hexahedron which is topologically similar to a cube has 6 faces, 8 vertices, and 12 edges. A parallelepiped is just one possibility, a cuboid is a more special case and the regular version is the cube. But each member of this family has the required number of faces, edges and vertices..
if you can find the vertexes which is just THE POINTS and if you can find how many faces it has you can find out how many edges is on the 3D object this is a short cut add the vertexes and the faces together then subtract that by two Example: a cube has 5 faces and 5 vertex's add it together which is 10 then subtract 2 and a cube has 8 edges * * * * * The first part is true, the second - the example - as total rubbish. A cube has 6 faces and 8 vertices. Add together which is 14. Then subtract 2 which gives 12 edges.
A rectangular prism has 12 edges and 8 vertices.